diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/navigation_agent_3d.cpp | 28 | ||||
-rw-r--r-- | scene/3d/navigation_agent_3d.h | 12 | ||||
-rw-r--r-- | scene/3d/navigation_obstacle_3d.cpp | 7 | ||||
-rw-r--r-- | scene/3d/navigation_obstacle_3d.h | 2 |
4 files changed, 49 insertions, 0 deletions
diff --git a/scene/3d/navigation_agent_3d.cpp b/scene/3d/navigation_agent_3d.cpp index 3730070b16..7d404ffa07 100644 --- a/scene/3d/navigation_agent_3d.cpp +++ b/scene/3d/navigation_agent_3d.cpp @@ -75,6 +75,12 @@ void NavigationAgent3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &NavigationAgent3D::set_navigation_layer_value); ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &NavigationAgent3D::get_navigation_layer_value); + ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationAgent3D::set_pathfinding_algorithm); + ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationAgent3D::get_pathfinding_algorithm); + + ClassDB::bind_method(D_METHOD("set_path_postprocessing", "path_postprocessing"), &NavigationAgent3D::set_path_postprocessing); + ClassDB::bind_method(D_METHOD("get_path_postprocessing"), &NavigationAgent3D::get_path_postprocessing); + ClassDB::bind_method(D_METHOD("set_path_metadata_flags", "flags"), &NavigationAgent3D::set_path_metadata_flags); ClassDB::bind_method(D_METHOD("get_path_metadata_flags"), &NavigationAgent3D::get_path_metadata_flags); @@ -104,6 +110,8 @@ void NavigationAgent3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "agent_height_offset", PROPERTY_HINT_RANGE, "-100.0,100,0.01,or_greater,suffix:m"), "set_agent_height_offset", "get_agent_height_offset"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "path_max_distance", PROPERTY_HINT_RANGE, "0.01,100,0.1,or_greater,suffix:m"), "set_path_max_distance", "get_path_max_distance"); ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered"), "set_path_postprocessing", "get_path_postprocessing"); ADD_PROPERTY(PropertyInfo(Variant::INT, "path_metadata_flags", PROPERTY_HINT_FLAGS, "Include Types,Include RIDs,Include Owners"), "set_path_metadata_flags", "get_path_metadata_flags"); ADD_GROUP("Avoidance", ""); @@ -335,6 +343,26 @@ bool NavigationAgent3D::get_navigation_layer_value(int p_layer_number) const { return get_navigation_layers() & (1 << (p_layer_number - 1)); } +void NavigationAgent3D::set_pathfinding_algorithm(const NavigationPathQueryParameters3D::PathfindingAlgorithm p_pathfinding_algorithm) { + if (pathfinding_algorithm == p_pathfinding_algorithm) { + return; + } + + pathfinding_algorithm = p_pathfinding_algorithm; + + navigation_query->set_pathfinding_algorithm(pathfinding_algorithm); +} + +void NavigationAgent3D::set_path_postprocessing(const NavigationPathQueryParameters3D::PathPostProcessing p_path_postprocessing) { + if (path_postprocessing == p_path_postprocessing) { + return; + } + + path_postprocessing = p_path_postprocessing; + + navigation_query->set_path_postprocessing(path_postprocessing); +} + void NavigationAgent3D::set_path_metadata_flags(BitField<NavigationPathQueryParameters3D::PathMetadataFlags> p_path_metadata_flags) { if (path_metadata_flags == p_path_metadata_flags) { return; diff --git a/scene/3d/navigation_agent_3d.h b/scene/3d/navigation_agent_3d.h index cde826ed5c..16d702f9a5 100644 --- a/scene/3d/navigation_agent_3d.h +++ b/scene/3d/navigation_agent_3d.h @@ -48,6 +48,8 @@ class NavigationAgent3D : public Node { bool avoidance_enabled = false; uint32_t navigation_layers = 1; + NavigationPathQueryParameters3D::PathfindingAlgorithm pathfinding_algorithm = NavigationPathQueryParameters3D::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR; + NavigationPathQueryParameters3D::PathPostProcessing path_postprocessing = NavigationPathQueryParameters3D::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL; BitField<NavigationPathQueryParameters3D::PathMetadataFlags> path_metadata_flags = NavigationPathQueryParameters3D::PathMetadataFlags::PATH_METADATA_INCLUDE_ALL; real_t path_desired_distance = 1.0; @@ -116,6 +118,16 @@ public: void set_navigation_layer_value(int p_layer_number, bool p_value); bool get_navigation_layer_value(int p_layer_number) const; + void set_pathfinding_algorithm(const NavigationPathQueryParameters3D::PathfindingAlgorithm p_pathfinding_algorithm); + NavigationPathQueryParameters3D::PathfindingAlgorithm get_pathfinding_algorithm() const { + return pathfinding_algorithm; + } + + void set_path_postprocessing(const NavigationPathQueryParameters3D::PathPostProcessing p_path_postprocessing); + NavigationPathQueryParameters3D::PathPostProcessing get_path_postprocessing() const { + return path_postprocessing; + } + void set_path_metadata_flags(BitField<NavigationPathQueryParameters3D::PathMetadataFlags> p_flags); BitField<NavigationPathQueryParameters3D::PathMetadataFlags> get_path_metadata_flags() const { return path_metadata_flags; diff --git a/scene/3d/navigation_obstacle_3d.cpp b/scene/3d/navigation_obstacle_3d.cpp index 85b3c164cc..14d93fb0e0 100644 --- a/scene/3d/navigation_obstacle_3d.cpp +++ b/scene/3d/navigation_obstacle_3d.cpp @@ -203,13 +203,20 @@ void NavigationObstacle3D::set_agent_parent(Node *p_agent_parent) { } else { NavigationServer3D::get_singleton()->agent_set_map(get_rid(), parent_node3d->get_world_3d()->get_navigation_map()); } + // Need to register Callback as obstacle requires a valid Callback to be added to avoidance simulation. + NavigationServer3D::get_singleton()->agent_set_callback(get_rid(), callable_mp(this, &NavigationObstacle3D::_avoidance_done)); reevaluate_agent_radius(); } else { parent_node3d = nullptr; NavigationServer3D::get_singleton()->agent_set_map(get_rid(), RID()); + NavigationServer3D::get_singleton()->agent_set_callback(agent, Callable()); } } +void NavigationObstacle3D::_avoidance_done(Vector3 p_new_velocity) { + // Dummy function as obstacle requires a valid Callback to be added to avoidance simulation. +} + void NavigationObstacle3D::set_navigation_map(RID p_navigation_map) { if (map_override == p_navigation_map) { return; diff --git a/scene/3d/navigation_obstacle_3d.h b/scene/3d/navigation_obstacle_3d.h index 416b32c026..c5a9d737f6 100644 --- a/scene/3d/navigation_obstacle_3d.h +++ b/scene/3d/navigation_obstacle_3d.h @@ -74,6 +74,8 @@ public: PackedStringArray get_configuration_warnings() const override; + void _avoidance_done(Vector3 p_new_velocity); // Dummy + private: void initialize_agent(); void reevaluate_agent_radius(); |