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-rw-r--r--scene/3d/skeleton.cpp16
-rw-r--r--scene/3d/sprite_3d.cpp11
-rw-r--r--scene/3d/sprite_3d.h2
3 files changed, 22 insertions, 7 deletions
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index d0b739e17f..c996a8123c 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -64,15 +64,17 @@ bool Skeleton::_set(const StringName& p_path, const Variant& p_value) {
else if (what=="bound_childs") {
Array children=p_value;
- bones[which].nodes_bound.clear();
+ if (is_inside_tree()) {
+ bones[which].nodes_bound.clear();
- for (int i=0;i<children.size();i++) {
+ for (int i=0;i<children.size();i++) {
- NodePath path=children[i];
- ERR_CONTINUE( path.operator String()=="" );
- Node *node = get_node(path);
- ERR_CONTINUE(!node);
- bind_child_node_to_bone(which,node);
+ NodePath path=children[i];
+ ERR_CONTINUE( path.operator String()=="" );
+ Node *node = get_node(path);
+ ERR_CONTINUE(!node);
+ bind_child_node_to_bone(which,node);
+ }
}
} else {
return false;
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 8c86c4bf35..74cab30b17 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -585,6 +585,17 @@ Rect2 Sprite3D::get_item_rect() const {
return Rect2(ofs,s);
}
+
+void Sprite3D::_validate_property(PropertyInfo& property) const {
+
+ if (property.name=="frame") {
+
+ property.hint=PROPERTY_HINT_SPRITE_FRAME;
+
+ property.hint_string="0,"+itos(vframes*hframes-1)+",1";
+ }
+}
+
void Sprite3D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_texture","texture:Texture"),&Sprite3D::set_texture);
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index 41e6ba804a..31f8ec020f 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -158,6 +158,8 @@ class Sprite3D : public SpriteBase3D {
protected:
virtual void _draw();
static void _bind_methods();
+
+ virtual void _validate_property(PropertyInfo& property) const;
public: