diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/spatial.cpp | 51 | ||||
-rw-r--r-- | scene/3d/spatial.h | 7 |
2 files changed, 41 insertions, 17 deletions
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp index c2d318e8a7..6a9c655141 100644 --- a/scene/3d/spatial.cpp +++ b/scene/3d/spatial.cpp @@ -346,14 +346,14 @@ void Spatial::set_translation(const Vector3& p_translation) { } -void Spatial::set_rotation(const Vector3& p_euler){ +void Spatial::set_rotation(const Vector3& p_euler_rad){ if (data.dirty&DIRTY_VECTORS) { data.scale=data.local_transform.basis.get_scale(); data.dirty&=~DIRTY_VECTORS; } - data.rotation=p_euler; + data.rotation=p_euler_rad; data.dirty|=DIRTY_LOCAL; _propagate_transform_changed(this); if (data.notify_local_transform) { @@ -361,6 +361,18 @@ void Spatial::set_rotation(const Vector3& p_euler){ } } + +void Spatial::set_rotation_deg(const Vector3& p_euler_deg) { + + set_rotation(p_euler_deg * Math_PI / 180.0); +} + +void Spatial::_set_rotation_deg(const Vector3& p_euler_deg) { + + WARN_PRINT("Deprecated method Spatial._set_rotation_deg(): This method was renamed to set_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted."); + set_rotation_deg(p_euler_deg); +} + void Spatial::set_scale(const Vector3& p_scale){ if (data.dirty&DIRTY_VECTORS) { @@ -381,6 +393,7 @@ Vector3 Spatial::get_translation() const{ return data.local_transform.origin; } + Vector3 Spatial::get_rotation() const{ if (data.dirty&DIRTY_VECTORS) { @@ -391,6 +404,20 @@ Vector3 Spatial::get_rotation() const{ return data.rotation; } + +Vector3 Spatial::get_rotation_deg() const { + + return get_rotation() * 180.0 / Math_PI; +} + +// Kept for compatibility after rename to set_rotd. +// Could be removed after a couple releases. +Vector3 Spatial::_get_rotation_deg() const { + + WARN_PRINT("Deprecated method Spatial._get_rotation_deg(): This method was renamed to get_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted."); + return get_rotation_deg(); +} + Vector3 Spatial::get_scale() const{ if (data.dirty&DIRTY_VECTORS) { @@ -495,16 +522,6 @@ bool Spatial::is_set_as_toplevel() const{ return data.toplevel; } -void Spatial::_set_rotation_deg(const Vector3& p_deg) { - - set_rotation(p_deg * Math_PI / 180.0); -} - -Vector3 Spatial::_get_rotation_deg() const { - - return get_rotation() * 180.0 / Math_PI; -} - Ref<World> Spatial::get_world() const { ERR_FAIL_COND_V(!is_inside_world(),Ref<World>()); @@ -722,8 +739,10 @@ void Spatial::_bind_methods() { ObjectTypeDB::bind_method(_MD("get_transform"), &Spatial::get_transform); ObjectTypeDB::bind_method(_MD("set_translation","translation"), &Spatial::set_translation); ObjectTypeDB::bind_method(_MD("get_translation"), &Spatial::get_translation); - ObjectTypeDB::bind_method(_MD("set_rotation","rotation"), &Spatial::set_rotation); + ObjectTypeDB::bind_method(_MD("set_rotation","rotation_rad"), &Spatial::set_rotation); ObjectTypeDB::bind_method(_MD("get_rotation"), &Spatial::get_rotation); + ObjectTypeDB::bind_method(_MD("set_rotation_deg","rotation_deg"), &Spatial::set_rotation_deg); + ObjectTypeDB::bind_method(_MD("get_rotation_deg"), &Spatial::get_rotation_deg); ObjectTypeDB::bind_method(_MD("set_scale","scale"), &Spatial::set_scale); ObjectTypeDB::bind_method(_MD("get_scale"), &Spatial::get_scale); ObjectTypeDB::bind_method(_MD("set_global_transform","global"), &Spatial::set_global_transform); @@ -732,9 +751,11 @@ void Spatial::_bind_methods() { ObjectTypeDB::bind_method(_MD("set_ignore_transform_notification","enabled"), &Spatial::set_ignore_transform_notification); ObjectTypeDB::bind_method(_MD("set_as_toplevel","enable"), &Spatial::set_as_toplevel); ObjectTypeDB::bind_method(_MD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel); + ObjectTypeDB::bind_method(_MD("get_world:World"), &Spatial::get_world); + + // TODO: Obsolete those two methods (old name) properly (GH-4397) ObjectTypeDB::bind_method(_MD("_set_rotation_deg","rotation_deg"), &Spatial::_set_rotation_deg); ObjectTypeDB::bind_method(_MD("_get_rotation_deg"), &Spatial::_get_rotation_deg); - ObjectTypeDB::bind_method(_MD("get_world:World"), &Spatial::get_world); #ifdef TOOLS_ENABLED ObjectTypeDB::bind_method(_MD("_update_gizmo"), &Spatial::_update_gizmo); @@ -789,7 +810,7 @@ void Spatial::_bind_methods() { //ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), _SCS("set_global_transform"), _SCS("get_global_transform") ); ADD_PROPERTYNZ( PropertyInfo(Variant::TRANSFORM,"transform/local",PROPERTY_HINT_NONE,""), _SCS("set_transform"), _SCS("get_transform") ); ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/translation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_translation"), _SCS("get_translation") ); - ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("_set_rotation_deg"), _SCS("_get_rotation_deg") ); + ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_rotation_deg"), _SCS("get_rotation_deg") ); ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation_rad",PROPERTY_HINT_NONE,"",0), _SCS("set_rotation"), _SCS("get_rotation") ); ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/scale",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_scale"), _SCS("get_scale") ); ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"), _SCS("_is_visible_") ); diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h index 50123b2d81..fdc9f95f0b 100644 --- a/scene/3d/spatial.h +++ b/scene/3d/spatial.h @@ -110,7 +110,8 @@ class Spatial : public Node { void _notify_dirty(); void _propagate_transform_changed(Spatial *p_origin); - void _set_rotation_deg(const Vector3& p_deg); + // Deprecated, should be removed in a future version. + void _set_rotation_deg(const Vector3& p_euler_deg); Vector3 _get_rotation_deg() const; void _propagate_visibility_changed(); @@ -144,11 +145,13 @@ public: Ref<World> get_world() const; void set_translation(const Vector3& p_translation); - void set_rotation(const Vector3& p_euler); + void set_rotation(const Vector3& p_euler_rad); + void set_rotation_deg(const Vector3& p_euler_deg); void set_scale(const Vector3& p_scale); Vector3 get_translation() const; Vector3 get_rotation() const; + Vector3 get_rotation_deg() const; Vector3 get_scale() const; void set_transform(const Transform& p_transform); |