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-rw-r--r--scene/3d/spatial.cpp51
-rw-r--r--scene/3d/spatial.h7
2 files changed, 41 insertions, 17 deletions
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index c2d318e8a7..6a9c655141 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -346,14 +346,14 @@ void Spatial::set_translation(const Vector3& p_translation) {
}
-void Spatial::set_rotation(const Vector3& p_euler){
+void Spatial::set_rotation(const Vector3& p_euler_rad){
if (data.dirty&DIRTY_VECTORS) {
data.scale=data.local_transform.basis.get_scale();
data.dirty&=~DIRTY_VECTORS;
}
- data.rotation=p_euler;
+ data.rotation=p_euler_rad;
data.dirty|=DIRTY_LOCAL;
_propagate_transform_changed(this);
if (data.notify_local_transform) {
@@ -361,6 +361,18 @@ void Spatial::set_rotation(const Vector3& p_euler){
}
}
+
+void Spatial::set_rotation_deg(const Vector3& p_euler_deg) {
+
+ set_rotation(p_euler_deg * Math_PI / 180.0);
+}
+
+void Spatial::_set_rotation_deg(const Vector3& p_euler_deg) {
+
+ WARN_PRINT("Deprecated method Spatial._set_rotation_deg(): This method was renamed to set_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted.");
+ set_rotation_deg(p_euler_deg);
+}
+
void Spatial::set_scale(const Vector3& p_scale){
if (data.dirty&DIRTY_VECTORS) {
@@ -381,6 +393,7 @@ Vector3 Spatial::get_translation() const{
return data.local_transform.origin;
}
+
Vector3 Spatial::get_rotation() const{
if (data.dirty&DIRTY_VECTORS) {
@@ -391,6 +404,20 @@ Vector3 Spatial::get_rotation() const{
return data.rotation;
}
+
+Vector3 Spatial::get_rotation_deg() const {
+
+ return get_rotation() * 180.0 / Math_PI;
+}
+
+// Kept for compatibility after rename to set_rotd.
+// Could be removed after a couple releases.
+Vector3 Spatial::_get_rotation_deg() const {
+
+ WARN_PRINT("Deprecated method Spatial._get_rotation_deg(): This method was renamed to get_rotation_deg. Please adapt your code accordingly, as the old method will be obsoleted.");
+ return get_rotation_deg();
+}
+
Vector3 Spatial::get_scale() const{
if (data.dirty&DIRTY_VECTORS) {
@@ -495,16 +522,6 @@ bool Spatial::is_set_as_toplevel() const{
return data.toplevel;
}
-void Spatial::_set_rotation_deg(const Vector3& p_deg) {
-
- set_rotation(p_deg * Math_PI / 180.0);
-}
-
-Vector3 Spatial::_get_rotation_deg() const {
-
- return get_rotation() * 180.0 / Math_PI;
-}
-
Ref<World> Spatial::get_world() const {
ERR_FAIL_COND_V(!is_inside_world(),Ref<World>());
@@ -722,8 +739,10 @@ void Spatial::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_transform"), &Spatial::get_transform);
ObjectTypeDB::bind_method(_MD("set_translation","translation"), &Spatial::set_translation);
ObjectTypeDB::bind_method(_MD("get_translation"), &Spatial::get_translation);
- ObjectTypeDB::bind_method(_MD("set_rotation","rotation"), &Spatial::set_rotation);
+ ObjectTypeDB::bind_method(_MD("set_rotation","rotation_rad"), &Spatial::set_rotation);
ObjectTypeDB::bind_method(_MD("get_rotation"), &Spatial::get_rotation);
+ ObjectTypeDB::bind_method(_MD("set_rotation_deg","rotation_deg"), &Spatial::set_rotation_deg);
+ ObjectTypeDB::bind_method(_MD("get_rotation_deg"), &Spatial::get_rotation_deg);
ObjectTypeDB::bind_method(_MD("set_scale","scale"), &Spatial::set_scale);
ObjectTypeDB::bind_method(_MD("get_scale"), &Spatial::get_scale);
ObjectTypeDB::bind_method(_MD("set_global_transform","global"), &Spatial::set_global_transform);
@@ -732,9 +751,11 @@ void Spatial::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_ignore_transform_notification","enabled"), &Spatial::set_ignore_transform_notification);
ObjectTypeDB::bind_method(_MD("set_as_toplevel","enable"), &Spatial::set_as_toplevel);
ObjectTypeDB::bind_method(_MD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel);
+ ObjectTypeDB::bind_method(_MD("get_world:World"), &Spatial::get_world);
+
+ // TODO: Obsolete those two methods (old name) properly (GH-4397)
ObjectTypeDB::bind_method(_MD("_set_rotation_deg","rotation_deg"), &Spatial::_set_rotation_deg);
ObjectTypeDB::bind_method(_MD("_get_rotation_deg"), &Spatial::_get_rotation_deg);
- ObjectTypeDB::bind_method(_MD("get_world:World"), &Spatial::get_world);
#ifdef TOOLS_ENABLED
ObjectTypeDB::bind_method(_MD("_update_gizmo"), &Spatial::_update_gizmo);
@@ -789,7 +810,7 @@ void Spatial::_bind_methods() {
//ADD_PROPERTY( PropertyInfo(Variant::TRANSFORM,"transform/global",PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR ), _SCS("set_global_transform"), _SCS("get_global_transform") );
ADD_PROPERTYNZ( PropertyInfo(Variant::TRANSFORM,"transform/local",PROPERTY_HINT_NONE,""), _SCS("set_transform"), _SCS("get_transform") );
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/translation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_translation"), _SCS("get_translation") );
- ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("_set_rotation_deg"), _SCS("_get_rotation_deg") );
+ ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_rotation_deg"), _SCS("get_rotation_deg") );
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/rotation_rad",PROPERTY_HINT_NONE,"",0), _SCS("set_rotation"), _SCS("get_rotation") );
ADD_PROPERTY( PropertyInfo(Variant::VECTOR3,"transform/scale",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_EDITOR), _SCS("set_scale"), _SCS("get_scale") );
ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visibility/visible"), _SCS("_set_visible_"), _SCS("_is_visible_") );
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 50123b2d81..fdc9f95f0b 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -110,7 +110,8 @@ class Spatial : public Node {
void _notify_dirty();
void _propagate_transform_changed(Spatial *p_origin);
- void _set_rotation_deg(const Vector3& p_deg);
+ // Deprecated, should be removed in a future version.
+ void _set_rotation_deg(const Vector3& p_euler_deg);
Vector3 _get_rotation_deg() const;
void _propagate_visibility_changed();
@@ -144,11 +145,13 @@ public:
Ref<World> get_world() const;
void set_translation(const Vector3& p_translation);
- void set_rotation(const Vector3& p_euler);
+ void set_rotation(const Vector3& p_euler_rad);
+ void set_rotation_deg(const Vector3& p_euler_deg);
void set_scale(const Vector3& p_scale);
Vector3 get_translation() const;
Vector3 get_rotation() const;
+ Vector3 get_rotation_deg() const;
Vector3 get_scale() const;
void set_transform(const Transform& p_transform);