diff options
Diffstat (limited to 'scene/3d')
-rw-r--r-- | scene/3d/gpu_particles_collision_3d.cpp | 4 | ||||
-rw-r--r-- | scene/3d/lightmap_gi.cpp | 9 | ||||
-rw-r--r-- | scene/3d/voxel_gi.cpp | 4 |
3 files changed, 5 insertions, 12 deletions
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp index d57e6bd21c..2c5df48b75 100644 --- a/scene/3d/gpu_particles_collision_3d.cpp +++ b/scene/3d/gpu_particles_collision_3d.cpp @@ -490,9 +490,7 @@ Ref<Image> GPUParticlesCollisionSDF3D::bake() { params.thickness = th; _compute_sdf(¶ms); - Ref<Image> ret; - ret.instantiate(); - ret->create(sdf_size.x, sdf_size.y * sdf_size.z, false, Image::FORMAT_RF, cells_data); + Ref<Image> ret = Image::create_from_data(sdf_size.x, sdf_size.y * sdf_size.z, false, Image::FORMAT_RF, cells_data); ret->convert(Image::FORMAT_RH); //convert to half, save space ret->set_meta("depth", sdf_size.z); //hack, make sure to add to the docs of this function diff --git a/scene/3d/lightmap_gi.cpp b/scene/3d/lightmap_gi.cpp index 3ea1de57cd..1b5427c80d 100644 --- a/scene/3d/lightmap_gi.cpp +++ b/scene/3d/lightmap_gi.cpp @@ -145,10 +145,7 @@ Array LightmapGIData::_get_light_textures_data() const { for (int i = 0; i < texture_count; i++) { int texture_slice_count = (i == texture_count - 1 && last_count != 0) ? last_count : slices_per_texture; - Ref<Image> texture_image; - texture_image.instantiate(); - - texture_image->create(slice_width, slice_height * texture_slice_count, false, images[0]->get_format()); + Ref<Image> texture_image = Image::create_empty(slice_width, slice_height * texture_slice_count, false, images[0]->get_format()); for (int j = 0; j < texture_slice_count; j++) { texture_image->blit_rect(images[i * slices_per_texture + j], Rect2i(0, 0, slice_width, slice_height), Point2i(0, slice_height * j)); @@ -818,7 +815,7 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa } md.albedo_on_uv2.instantiate(); - md.albedo_on_uv2->create(lightmap_size.width, lightmap_size.height, false, Image::FORMAT_RGBA8, albedom); + md.albedo_on_uv2->set_data(lightmap_size.width, lightmap_size.height, false, Image::FORMAT_RGBA8, albedom); } md.emission_on_uv2 = images[RS::BAKE_CHANNEL_EMISSION]; @@ -1054,7 +1051,7 @@ LightmapGI::BakeError LightmapGI::bake(Node *p_from_node, String p_image_data_pa } break; case ENVIRONMENT_MODE_CUSTOM_COLOR: { environment_image.instantiate(); - environment_image->create(128, 64, false, Image::FORMAT_RGBAF); + environment_image->initialize_data(128, 64, false, Image::FORMAT_RGBAF); Color c = environment_custom_color; c.r *= environment_custom_energy; c.g *= environment_custom_energy; diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp index 3dba0221bb..7caf2f4874 100644 --- a/scene/3d/voxel_gi.cpp +++ b/scene/3d/voxel_gi.cpp @@ -77,9 +77,7 @@ Dictionary VoxelGIData::_get_data() const { d["octree_cells"] = get_octree_cells(); d["octree_data"] = get_data_cells(); if (otsize != Vector3i()) { - Ref<Image> img; - img.instantiate(); - img->create(otsize.x * otsize.y, otsize.z, false, Image::FORMAT_L8, get_distance_field()); + Ref<Image> img = Image::create_from_data(otsize.x * otsize.y, otsize.z, false, Image::FORMAT_L8, get_distance_field()); Vector<uint8_t> df_png = img->save_png_to_buffer(); ERR_FAIL_COND_V(df_png.size() == 0, Dictionary()); d["octree_df_png"] = df_png; |