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Diffstat (limited to 'scene/3d/xr_nodes.cpp')
-rw-r--r-- | scene/3d/xr_nodes.cpp | 621 |
1 files changed, 621 insertions, 0 deletions
diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp new file mode 100644 index 0000000000..0373114e7d --- /dev/null +++ b/scene/3d/xr_nodes.cpp @@ -0,0 +1,621 @@ +/*************************************************************************/ +/* xr_nodes.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "xr_nodes.h" +#include "core/input/input_filter.h" +#include "servers/xr/xr_interface.h" +#include "servers/xr_server.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +void XRCamera3D::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + // need to find our XROrigin3D parent and let it know we're its camera! + XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent()); + if (origin != nullptr) { + origin->set_tracked_camera(this); + } + }; break; + case NOTIFICATION_EXIT_TREE: { + // need to find our XROrigin3D parent and let it know we're no longer its camera! + XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent()); + if (origin != nullptr) { + origin->clear_tracked_camera_if(this); + } + }; break; + }; +}; + +String XRCamera3D::get_configuration_warning() const { + if (!is_visible() || !is_inside_tree()) + return String(); + + // must be child node of XROrigin3D! + XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent()); + if (origin == nullptr) { + return TTR("XRCamera3D must have an XROrigin3D node as its parent."); + }; + + return String(); +}; + +Vector3 XRCamera3D::project_local_ray_normal(const Point2 &p_pos) const { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, Vector3()); + + Ref<XRInterface> xr_interface = xr_server->get_primary_interface(); + if (xr_interface.is_null()) { + // we might be in the editor or have VR turned off, just call superclass + return Camera3D::project_local_ray_normal(p_pos); + } + + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene."); + + Size2 viewport_size = get_viewport()->get_camera_rect_size(); + Vector2 cpos = get_viewport()->get_camera_coords(p_pos); + Vector3 ray; + + CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar()); + Vector2 screen_he = cm.get_viewport_half_extents(); + ray = Vector3(((cpos.x / viewport_size.width) * 2.0 - 1.0) * screen_he.x, ((1.0 - (cpos.y / viewport_size.height)) * 2.0 - 1.0) * screen_he.y, -get_znear()).normalized(); + + return ray; +}; + +Point2 XRCamera3D::unproject_position(const Vector3 &p_pos) const { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, Vector2()); + + Ref<XRInterface> xr_interface = xr_server->get_primary_interface(); + if (xr_interface.is_null()) { + // we might be in the editor or have VR turned off, just call superclass + return Camera3D::unproject_position(p_pos); + } + + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector2(), "Camera is not inside scene."); + + Size2 viewport_size = get_viewport()->get_visible_rect().size; + + CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar()); + + Plane p(get_camera_transform().xform_inv(p_pos), 1.0); + + p = cm.xform4(p); + p.normal /= p.d; + + Point2 res; + res.x = (p.normal.x * 0.5 + 0.5) * viewport_size.x; + res.y = (-p.normal.y * 0.5 + 0.5) * viewport_size.y; + + return res; +}; + +Vector3 XRCamera3D::project_position(const Point2 &p_point, float p_z_depth) const { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, Vector3()); + + Ref<XRInterface> xr_interface = xr_server->get_primary_interface(); + if (xr_interface.is_null()) { + // we might be in the editor or have VR turned off, just call superclass + return Camera3D::project_position(p_point, p_z_depth); + } + + ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene."); + + Size2 viewport_size = get_viewport()->get_visible_rect().size; + + CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar()); + + Vector2 vp_he = cm.get_viewport_half_extents(); + + Vector2 point; + point.x = (p_point.x / viewport_size.x) * 2.0 - 1.0; + point.y = (1.0 - (p_point.y / viewport_size.y)) * 2.0 - 1.0; + point *= vp_he; + + Vector3 p(point.x, point.y, -p_z_depth); + + return get_camera_transform().xform(p); +}; + +Vector<Plane> XRCamera3D::get_frustum() const { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, Vector<Plane>()); + + Ref<XRInterface> xr_interface = xr_server->get_primary_interface(); + if (xr_interface.is_null()) { + // we might be in the editor or have VR turned off, just call superclass + return Camera3D::get_frustum(); + } + + ERR_FAIL_COND_V(!is_inside_world(), Vector<Plane>()); + + Size2 viewport_size = get_viewport()->get_visible_rect().size; + CameraMatrix cm = xr_interface->get_projection_for_eye(XRInterface::EYE_MONO, viewport_size.aspect(), get_znear(), get_zfar()); + return cm.get_projection_planes(get_camera_transform()); +}; + +XRCamera3D::XRCamera3D(){ + // nothing to do here yet for now.. +}; + +XRCamera3D::~XRCamera3D(){ + // nothing to do here yet for now.. +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +void XRController3D::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + set_process_internal(true); + }; break; + case NOTIFICATION_EXIT_TREE: { + set_process_internal(false); + }; break; + case NOTIFICATION_INTERNAL_PROCESS: { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL(xr_server); + + // find the tracker for our controller + XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, controller_id); + if (tracker == nullptr) { + // this controller is currently turned off + is_active = false; + button_states = 0; + } else { + is_active = true; + set_transform(tracker->get_transform(true)); + + int joy_id = tracker->get_joy_id(); + if (joy_id >= 0) { + int mask = 1; + // check button states + for (int i = 0; i < 16; i++) { + bool was_pressed = (button_states & mask) == mask; + bool is_pressed = InputFilter::get_singleton()->is_joy_button_pressed(joy_id, i); + + if (!was_pressed && is_pressed) { + emit_signal("button_pressed", i); + button_states += mask; + } else if (was_pressed && !is_pressed) { + emit_signal("button_release", i); + button_states -= mask; + }; + + mask = mask << 1; + }; + + } else { + button_states = 0; + }; + + // check for an updated mesh + Ref<Mesh> trackerMesh = tracker->get_mesh(); + if (mesh != trackerMesh) { + mesh = trackerMesh; + emit_signal("mesh_updated", mesh); + } + }; + }; break; + default: + break; + }; +}; + +void XRController3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_controller_id", "controller_id"), &XRController3D::set_controller_id); + ClassDB::bind_method(D_METHOD("get_controller_id"), &XRController3D::get_controller_id); + ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_id", PROPERTY_HINT_RANGE, "0,32,1"), "set_controller_id", "get_controller_id"); + ClassDB::bind_method(D_METHOD("get_controller_name"), &XRController3D::get_controller_name); + + // passthroughs to information about our related joystick + ClassDB::bind_method(D_METHOD("get_joystick_id"), &XRController3D::get_joystick_id); + ClassDB::bind_method(D_METHOD("is_button_pressed", "button"), &XRController3D::is_button_pressed); + ClassDB::bind_method(D_METHOD("get_joystick_axis", "axis"), &XRController3D::get_joystick_axis); + + ClassDB::bind_method(D_METHOD("get_is_active"), &XRController3D::get_is_active); + ClassDB::bind_method(D_METHOD("get_hand"), &XRController3D::get_hand); + + ClassDB::bind_method(D_METHOD("get_rumble"), &XRController3D::get_rumble); + ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &XRController3D::set_rumble); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "rumble", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_rumble", "get_rumble"); + ADD_PROPERTY_DEFAULT("rumble", 0.0); + + ClassDB::bind_method(D_METHOD("get_mesh"), &XRController3D::get_mesh); + + ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::INT, "button"))); + ADD_SIGNAL(MethodInfo("button_release", PropertyInfo(Variant::INT, "button"))); + ADD_SIGNAL(MethodInfo("mesh_updated", PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"))); +}; + +void XRController3D::set_controller_id(int p_controller_id) { + // We don't check any bounds here, this controller may not yet be active and just be a place holder until it is. + // Note that setting this to 0 means this node is not bound to a controller yet. + controller_id = p_controller_id; + update_configuration_warning(); +}; + +int XRController3D::get_controller_id(void) const { + return controller_id; +}; + +String XRController3D::get_controller_name(void) const { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, String()); + + XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, controller_id); + if (tracker == nullptr) { + return String("Not connected"); + }; + + return tracker->get_name(); +}; + +int XRController3D::get_joystick_id() const { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, 0); + + XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, controller_id); + if (tracker == nullptr) { + // No tracker? no joystick id... (0 is our first joystick) + return -1; + }; + + return tracker->get_joy_id(); +}; + +bool XRController3D::is_button_pressed(int p_button) const { + int joy_id = get_joystick_id(); + if (joy_id == -1) { + return false; + }; + + return InputFilter::get_singleton()->is_joy_button_pressed(joy_id, p_button); +}; + +float XRController3D::get_joystick_axis(int p_axis) const { + int joy_id = get_joystick_id(); + if (joy_id == -1) { + return 0.0; + }; + + return InputFilter::get_singleton()->get_joy_axis(joy_id, p_axis); +}; + +real_t XRController3D::get_rumble() const { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, 0.0); + + XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, controller_id); + if (tracker == nullptr) { + return 0.0; + }; + + return tracker->get_rumble(); +}; + +void XRController3D::set_rumble(real_t p_rumble) { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL(xr_server); + + XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, controller_id); + if (tracker != nullptr) { + tracker->set_rumble(p_rumble); + }; +}; + +Ref<Mesh> XRController3D::get_mesh() const { + return mesh; +} + +bool XRController3D::get_is_active() const { + return is_active; +}; + +XRPositionalTracker::TrackerHand XRController3D::get_hand() const { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, XRPositionalTracker::TRACKER_HAND_UNKNOWN); + + XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_CONTROLLER, controller_id); + if (tracker == nullptr) { + return XRPositionalTracker::TRACKER_HAND_UNKNOWN; + }; + + return tracker->get_hand(); +}; + +String XRController3D::get_configuration_warning() const { + if (!is_visible() || !is_inside_tree()) + return String(); + + // must be child node of XROrigin! + XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent()); + if (origin == nullptr) { + return TTR("XRController3D must have an XROrigin3D node as its parent."); + }; + + if (controller_id == 0) { + return TTR("The controller ID must not be 0 or this controller won't be bound to an actual controller."); + }; + + return String(); +}; + +XRController3D::XRController3D() { + controller_id = 1; + is_active = true; + button_states = 0; +}; + +XRController3D::~XRController3D(){ + // nothing to do here yet for now.. +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +void XRAnchor3D::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + set_process_internal(true); + }; break; + case NOTIFICATION_EXIT_TREE: { + set_process_internal(false); + }; break; + case NOTIFICATION_INTERNAL_PROCESS: { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL(xr_server); + + // find the tracker for our anchor + XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_ANCHOR, anchor_id); + if (tracker == nullptr) { + // this anchor is currently not available + is_active = false; + } else { + is_active = true; + Transform transform; + + // we'll need our world_scale + real_t world_scale = xr_server->get_world_scale(); + + // get our info from our tracker + transform.basis = tracker->get_orientation(); + transform.origin = tracker->get_position(); // <-- already adjusted to world scale + + // our basis is scaled to the size of the plane the anchor is tracking + // extract the size from our basis and reset the scale + size = transform.basis.get_scale() * world_scale; + transform.basis.orthonormalize(); + + // apply our reference frame and set our transform + set_transform(xr_server->get_reference_frame() * transform); + + // check for an updated mesh + Ref<Mesh> trackerMesh = tracker->get_mesh(); + if (mesh != trackerMesh) { + mesh = trackerMesh; + emit_signal("mesh_updated", mesh); + } + }; + }; break; + default: + break; + }; +}; + +void XRAnchor3D::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_anchor_id", "anchor_id"), &XRAnchor3D::set_anchor_id); + ClassDB::bind_method(D_METHOD("get_anchor_id"), &XRAnchor3D::get_anchor_id); + ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_id", PROPERTY_HINT_RANGE, "0,32,1"), "set_anchor_id", "get_anchor_id"); + ClassDB::bind_method(D_METHOD("get_anchor_name"), &XRAnchor3D::get_anchor_name); + + ClassDB::bind_method(D_METHOD("get_is_active"), &XRAnchor3D::get_is_active); + ClassDB::bind_method(D_METHOD("get_size"), &XRAnchor3D::get_size); + + ClassDB::bind_method(D_METHOD("get_plane"), &XRAnchor3D::get_plane); + + ClassDB::bind_method(D_METHOD("get_mesh"), &XRAnchor3D::get_mesh); + ADD_SIGNAL(MethodInfo("mesh_updated", PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"))); +}; + +void XRAnchor3D::set_anchor_id(int p_anchor_id) { + // We don't check any bounds here, this anchor may not yet be active and just be a place holder until it is. + // Note that setting this to 0 means this node is not bound to an anchor yet. + anchor_id = p_anchor_id; + update_configuration_warning(); +}; + +int XRAnchor3D::get_anchor_id(void) const { + return anchor_id; +}; + +Vector3 XRAnchor3D::get_size() const { + return size; +}; + +String XRAnchor3D::get_anchor_name(void) const { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, String()); + + XRPositionalTracker *tracker = xr_server->find_by_type_and_id(XRServer::TRACKER_ANCHOR, anchor_id); + if (tracker == nullptr) { + return String("Not connected"); + }; + + return tracker->get_name(); +}; + +bool XRAnchor3D::get_is_active() const { + return is_active; +}; + +String XRAnchor3D::get_configuration_warning() const { + if (!is_visible() || !is_inside_tree()) + return String(); + + // must be child node of XROrigin3D! + XROrigin3D *origin = Object::cast_to<XROrigin3D>(get_parent()); + if (origin == nullptr) { + return TTR("XRAnchor3D must have an XROrigin3D node as its parent."); + }; + + if (anchor_id == 0) { + return TTR("The anchor ID must not be 0 or this anchor won't be bound to an actual anchor."); + }; + + return String(); +}; + +Plane XRAnchor3D::get_plane() const { + Vector3 location = get_translation(); + Basis orientation = get_transform().basis; + + Plane plane(location, orientation.get_axis(1).normalized()); + + return plane; +}; + +Ref<Mesh> XRAnchor3D::get_mesh() const { + return mesh; +} + +XRAnchor3D::XRAnchor3D() { + anchor_id = 1; + is_active = true; +}; + +XRAnchor3D::~XRAnchor3D(){ + // nothing to do here yet for now.. +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +String XROrigin3D::get_configuration_warning() const { + if (!is_visible() || !is_inside_tree()) + return String(); + + if (tracked_camera == nullptr) + return TTR("XROrigin3D requires an XRCamera3D child node."); + + return String(); +}; + +void XROrigin3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_world_scale", "world_scale"), &XROrigin3D::set_world_scale); + ClassDB::bind_method(D_METHOD("get_world_scale"), &XROrigin3D::get_world_scale); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "world_scale"), "set_world_scale", "get_world_scale"); +}; + +void XROrigin3D::set_tracked_camera(XRCamera3D *p_tracked_camera) { + tracked_camera = p_tracked_camera; +}; + +void XROrigin3D::clear_tracked_camera_if(XRCamera3D *p_tracked_camera) { + if (tracked_camera == p_tracked_camera) { + tracked_camera = nullptr; + }; +}; + +float XROrigin3D::get_world_scale() const { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, 1.0); + + return xr_server->get_world_scale(); +}; + +void XROrigin3D::set_world_scale(float p_world_scale) { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL(xr_server); + + xr_server->set_world_scale(p_world_scale); +}; + +void XROrigin3D::_notification(int p_what) { + // get our XRServer + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL(xr_server); + + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + set_process_internal(true); + }; break; + case NOTIFICATION_EXIT_TREE: { + set_process_internal(false); + }; break; + case NOTIFICATION_INTERNAL_PROCESS: { + // set our world origin to our node transform + xr_server->set_world_origin(get_global_transform()); + + // check if we have a primary interface + Ref<XRInterface> xr_interface = xr_server->get_primary_interface(); + if (xr_interface.is_valid() && tracked_camera != nullptr) { + // get our positioning transform for our headset + Transform t = xr_interface->get_transform_for_eye(XRInterface::EYE_MONO, Transform()); + + // now apply this to our camera + tracked_camera->set_transform(t); + }; + }; break; + default: + break; + }; + + // send our notification to all active XE interfaces, they may need to react to it also + for (int i = 0; i < xr_server->get_interface_count(); i++) { + Ref<XRInterface> interface = xr_server->get_interface(i); + if (interface.is_valid() && interface->is_initialized()) { + interface->notification(p_what); + } + } +}; + +XROrigin3D::XROrigin3D() { + tracked_camera = nullptr; +}; + +XROrigin3D::~XROrigin3D(){ + // nothing to do here yet for now.. +}; |