diff options
Diffstat (limited to 'scene/3d/voxel_light_baker.cpp')
-rw-r--r-- | scene/3d/voxel_light_baker.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp index 13700e0bd3..ba2807d4e8 100644 --- a/scene/3d/voxel_light_baker.cpp +++ b/scene/3d/voxel_light_baker.cpp @@ -113,7 +113,7 @@ static bool planeBoxOverlap(Vector3 normal, float d, Vector3 maxbox) { rad = fa * boxhalfsize.x + fb * boxhalfsize.z; \ if (min > rad || max < -rad) return false; - /*======================== Z-tests ========================*/ +/*======================== Z-tests ========================*/ #define AXISTEST_Z12(a, b, fa, fb) \ p1 = a * v1.x - b * v1.y; \ @@ -1961,7 +1961,7 @@ Error VoxelLightBaker::make_lightmap(const Transform &p_xform, Ref<Mesh> &p_mesh #endif for (int i = 0; i < height; i++) { - //print_line("bake line " + itos(i) + " / " + itos(height)); + //print_line("bake line " + itos(i) + " / " + itos(height)); #ifdef _OPENMP #pragma omp parallel for schedule(dynamic, 1) #endif @@ -2316,13 +2316,10 @@ Ref<MultiMesh> VoxelLightBaker::create_debug_multimesh(DebugMode p_mode) { PoolVector<Vector3> vertices; PoolVector<Color> colors; - - int vtx_idx = 0; #define ADD_VTX(m_idx) \ ; \ vertices.push_back(face_points[m_idx]); \ - colors.push_back(Color(1, 1, 1, 1)); \ - vtx_idx++; + colors.push_back(Color(1, 1, 1, 1)); for (int i = 0; i < 6; i++) { |