diff options
Diffstat (limited to 'scene/3d/voxel_gi.h')
-rw-r--r-- | scene/3d/voxel_gi.h | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/scene/3d/voxel_gi.h b/scene/3d/voxel_gi.h index 5b9ee28b33..5d0dda1ba3 100644 --- a/scene/3d/voxel_gi.h +++ b/scene/3d/voxel_gi.h @@ -31,7 +31,6 @@ #ifndef VOXEL_GI_H #define VOXEL_GI_H -#include "multimesh_instance_3d.h" #include "scene/3d/visual_instance_3d.h" class VoxelGIData : public Resource { @@ -51,15 +50,11 @@ class VoxelGIData : public Resource { float bias = 1.5; float normal_bias = 0.0; float propagation = 0.7; - float anisotropy_strength = 0.5; - float ao = 0.0; - float ao_size = 0.5; bool interior = false; bool use_two_bounces = false; protected: static void _bind_methods(); - void _validate_property(PropertyInfo &property) const override; public: void allocate(const Transform3D &p_to_cell_xform, const AABB &p_aabb, const Vector3 &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts); @@ -77,15 +72,6 @@ public: void set_propagation(float p_propagation); float get_propagation() const; - void set_anisotropy_strength(float p_anisotropy_strength); - float get_anisotropy_strength() const; - - void set_ao(float p_ao); - float get_ao() const; - - void set_ao_size(float p_ao_size); - float get_ao_size() const; - void set_energy(float p_energy); float get_energy() const; |