diff options
Diffstat (limited to 'scene/3d/voxel_gi.cpp')
-rw-r--r-- | scene/3d/voxel_gi.cpp | 500 |
1 files changed, 500 insertions, 0 deletions
diff --git a/scene/3d/voxel_gi.cpp b/scene/3d/voxel_gi.cpp new file mode 100644 index 0000000000..d3d12d94e9 --- /dev/null +++ b/scene/3d/voxel_gi.cpp @@ -0,0 +1,500 @@ +/*************************************************************************/ +/* voxel_gi.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "voxel_gi.h" + +#include "mesh_instance_3d.h" +#include "multimesh_instance_3d.h" +#include "voxelizer.h" + +void VoxelGIData::_set_data(const Dictionary &p_data) { + ERR_FAIL_COND(!p_data.has("bounds")); + ERR_FAIL_COND(!p_data.has("octree_size")); + ERR_FAIL_COND(!p_data.has("octree_cells")); + ERR_FAIL_COND(!p_data.has("octree_data")); + ERR_FAIL_COND(!p_data.has("octree_df") && !p_data.has("octree_df_png")); + ERR_FAIL_COND(!p_data.has("level_counts")); + ERR_FAIL_COND(!p_data.has("to_cell_xform")); + + AABB bounds = p_data["bounds"]; + Vector3 octree_size = p_data["octree_size"]; + Vector<uint8_t> octree_cells = p_data["octree_cells"]; + Vector<uint8_t> octree_data = p_data["octree_data"]; + + Vector<uint8_t> octree_df; + if (p_data.has("octree_df")) { + octree_df = p_data["octree_df"]; + } else if (p_data.has("octree_df_png")) { + Vector<uint8_t> octree_df_png = p_data["octree_df_png"]; + Ref<Image> img; + img.instantiate(); + Error err = img->load_png_from_buffer(octree_df_png); + ERR_FAIL_COND(err != OK); + ERR_FAIL_COND(img->get_format() != Image::FORMAT_L8); + octree_df = img->get_data(); + } + Vector<int> octree_levels = p_data["level_counts"]; + Transform3D to_cell_xform = p_data["to_cell_xform"]; + + allocate(to_cell_xform, bounds, octree_size, octree_cells, octree_data, octree_df, octree_levels); +} + +Dictionary VoxelGIData::_get_data() const { + Dictionary d; + d["bounds"] = get_bounds(); + Vector3i otsize = get_octree_size(); + d["octree_size"] = Vector3(otsize); + d["octree_cells"] = get_octree_cells(); + d["octree_data"] = get_data_cells(); + if (otsize != Vector3i()) { + Ref<Image> img; + img.instantiate(); + img->create(otsize.x * otsize.y, otsize.z, false, Image::FORMAT_L8, get_distance_field()); + Vector<uint8_t> df_png = img->save_png_to_buffer(); + ERR_FAIL_COND_V(df_png.size() == 0, Dictionary()); + d["octree_df_png"] = df_png; + } else { + d["octree_df"] = Vector<uint8_t>(); + } + + d["level_counts"] = get_level_counts(); + d["to_cell_xform"] = get_to_cell_xform(); + return d; +} + +void VoxelGIData::allocate(const Transform3D &p_to_cell_xform, const AABB &p_aabb, const Vector3 &p_octree_size, const Vector<uint8_t> &p_octree_cells, const Vector<uint8_t> &p_data_cells, const Vector<uint8_t> &p_distance_field, const Vector<int> &p_level_counts) { + RS::get_singleton()->voxel_gi_allocate_data(probe, p_to_cell_xform, p_aabb, p_octree_size, p_octree_cells, p_data_cells, p_distance_field, p_level_counts); + bounds = p_aabb; + to_cell_xform = p_to_cell_xform; + octree_size = p_octree_size; +} + +AABB VoxelGIData::get_bounds() const { + return bounds; +} + +Vector3 VoxelGIData::get_octree_size() const { + return octree_size; +} + +Vector<uint8_t> VoxelGIData::get_octree_cells() const { + return RS::get_singleton()->voxel_gi_get_octree_cells(probe); +} + +Vector<uint8_t> VoxelGIData::get_data_cells() const { + return RS::get_singleton()->voxel_gi_get_data_cells(probe); +} + +Vector<uint8_t> VoxelGIData::get_distance_field() const { + return RS::get_singleton()->voxel_gi_get_distance_field(probe); +} + +Vector<int> VoxelGIData::get_level_counts() const { + return RS::get_singleton()->voxel_gi_get_level_counts(probe); +} + +Transform3D VoxelGIData::get_to_cell_xform() const { + return to_cell_xform; +} + +void VoxelGIData::set_dynamic_range(float p_range) { + RS::get_singleton()->voxel_gi_set_dynamic_range(probe, p_range); + dynamic_range = p_range; +} + +float VoxelGIData::get_dynamic_range() const { + return dynamic_range; +} + +void VoxelGIData::set_propagation(float p_propagation) { + RS::get_singleton()->voxel_gi_set_propagation(probe, p_propagation); + propagation = p_propagation; +} + +float VoxelGIData::get_propagation() const { + return propagation; +} + +void VoxelGIData::set_energy(float p_energy) { + RS::get_singleton()->voxel_gi_set_energy(probe, p_energy); + energy = p_energy; +} + +float VoxelGIData::get_energy() const { + return energy; +} + +void VoxelGIData::set_bias(float p_bias) { + RS::get_singleton()->voxel_gi_set_bias(probe, p_bias); + bias = p_bias; +} + +float VoxelGIData::get_bias() const { + return bias; +} + +void VoxelGIData::set_normal_bias(float p_normal_bias) { + RS::get_singleton()->voxel_gi_set_normal_bias(probe, p_normal_bias); + normal_bias = p_normal_bias; +} + +float VoxelGIData::get_normal_bias() const { + return normal_bias; +} + +void VoxelGIData::set_interior(bool p_enable) { + RS::get_singleton()->voxel_gi_set_interior(probe, p_enable); + interior = p_enable; +} + +bool VoxelGIData::is_interior() const { + return interior; +} + +void VoxelGIData::set_use_two_bounces(bool p_enable) { + RS::get_singleton()->voxel_gi_set_use_two_bounces(probe, p_enable); + use_two_bounces = p_enable; +} + +bool VoxelGIData::is_using_two_bounces() const { + return use_two_bounces; +} + +RID VoxelGIData::get_rid() const { + return probe; +} + +void VoxelGIData::_bind_methods() { + ClassDB::bind_method(D_METHOD("allocate", "to_cell_xform", "aabb", "octree_size", "octree_cells", "data_cells", "distance_field", "level_counts"), &VoxelGIData::allocate); + + ClassDB::bind_method(D_METHOD("get_bounds"), &VoxelGIData::get_bounds); + ClassDB::bind_method(D_METHOD("get_octree_size"), &VoxelGIData::get_octree_size); + ClassDB::bind_method(D_METHOD("get_to_cell_xform"), &VoxelGIData::get_to_cell_xform); + ClassDB::bind_method(D_METHOD("get_octree_cells"), &VoxelGIData::get_octree_cells); + ClassDB::bind_method(D_METHOD("get_data_cells"), &VoxelGIData::get_data_cells); + ClassDB::bind_method(D_METHOD("get_level_counts"), &VoxelGIData::get_level_counts); + + ClassDB::bind_method(D_METHOD("set_dynamic_range", "dynamic_range"), &VoxelGIData::set_dynamic_range); + ClassDB::bind_method(D_METHOD("get_dynamic_range"), &VoxelGIData::get_dynamic_range); + + ClassDB::bind_method(D_METHOD("set_energy", "energy"), &VoxelGIData::set_energy); + ClassDB::bind_method(D_METHOD("get_energy"), &VoxelGIData::get_energy); + + ClassDB::bind_method(D_METHOD("set_bias", "bias"), &VoxelGIData::set_bias); + ClassDB::bind_method(D_METHOD("get_bias"), &VoxelGIData::get_bias); + + ClassDB::bind_method(D_METHOD("set_normal_bias", "bias"), &VoxelGIData::set_normal_bias); + ClassDB::bind_method(D_METHOD("get_normal_bias"), &VoxelGIData::get_normal_bias); + + ClassDB::bind_method(D_METHOD("set_propagation", "propagation"), &VoxelGIData::set_propagation); + ClassDB::bind_method(D_METHOD("get_propagation"), &VoxelGIData::get_propagation); + + ClassDB::bind_method(D_METHOD("set_interior", "interior"), &VoxelGIData::set_interior); + ClassDB::bind_method(D_METHOD("is_interior"), &VoxelGIData::is_interior); + + ClassDB::bind_method(D_METHOD("set_use_two_bounces", "enable"), &VoxelGIData::set_use_two_bounces); + ClassDB::bind_method(D_METHOD("is_using_two_bounces"), &VoxelGIData::is_using_two_bounces); + + ClassDB::bind_method(D_METHOD("_set_data", "data"), &VoxelGIData::_set_data); + ClassDB::bind_method(D_METHOD("_get_data"), &VoxelGIData::_get_data); + + ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data"); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "dynamic_range", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_dynamic_range", "get_dynamic_range"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "energy", PROPERTY_HINT_RANGE, "0,64,0.01"), "set_energy", "get_energy"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_bias", "get_bias"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "normal_bias", PROPERTY_HINT_RANGE, "0,8,0.01"), "set_normal_bias", "get_normal_bias"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "propagation", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_propagation", "get_propagation"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_two_bounces"), "set_use_two_bounces", "is_using_two_bounces"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_interior", "is_interior"); +} + +VoxelGIData::VoxelGIData() { + probe = RS::get_singleton()->voxel_gi_create(); +} + +VoxelGIData::~VoxelGIData() { + RS::get_singleton()->free(probe); +} + +////////////////////// +////////////////////// + +void VoxelGI::set_probe_data(const Ref<VoxelGIData> &p_data) { + if (p_data.is_valid()) { + RS::get_singleton()->instance_set_base(get_instance(), p_data->get_rid()); + } else { + RS::get_singleton()->instance_set_base(get_instance(), RID()); + } + + probe_data = p_data; +} + +Ref<VoxelGIData> VoxelGI::get_probe_data() const { + return probe_data; +} + +void VoxelGI::set_subdiv(Subdiv p_subdiv) { + ERR_FAIL_INDEX(p_subdiv, SUBDIV_MAX); + subdiv = p_subdiv; + update_gizmos(); +} + +VoxelGI::Subdiv VoxelGI::get_subdiv() const { + return subdiv; +} + +void VoxelGI::set_extents(const Vector3 &p_extents) { + extents = p_extents; + update_gizmos(); +} + +Vector3 VoxelGI::get_extents() const { + return extents; +} + +void VoxelGI::_find_meshes(Node *p_at_node, List<PlotMesh> &plot_meshes) { + MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(p_at_node); + if (mi && mi->get_gi_mode() == GeometryInstance3D::GI_MODE_BAKED && mi->is_visible_in_tree()) { + Ref<Mesh> mesh = mi->get_mesh(); + if (mesh.is_valid()) { + AABB aabb = mesh->get_aabb(); + + Transform3D xf = get_global_transform().affine_inverse() * mi->get_global_transform(); + + if (AABB(-extents, extents * 2).intersects(xf.xform(aabb))) { + PlotMesh pm; + pm.local_xform = xf; + pm.mesh = mesh; + for (int i = 0; i < mesh->get_surface_count(); i++) { + pm.instance_materials.push_back(mi->get_surface_override_material(i)); + } + pm.override_material = mi->get_material_override(); + plot_meshes.push_back(pm); + } + } + } + + Node3D *s = Object::cast_to<Node3D>(p_at_node); + if (s) { + if (s->is_visible_in_tree()) { + Array meshes = p_at_node->call("get_meshes"); + for (int i = 0; i < meshes.size(); i += 2) { + Transform3D mxf = meshes[i]; + Ref<Mesh> mesh = meshes[i + 1]; + if (!mesh.is_valid()) { + continue; + } + + AABB aabb = mesh->get_aabb(); + + Transform3D xf = get_global_transform().affine_inverse() * (s->get_global_transform() * mxf); + + if (AABB(-extents, extents * 2).intersects(xf.xform(aabb))) { + PlotMesh pm; + pm.local_xform = xf; + pm.mesh = mesh; + plot_meshes.push_back(pm); + } + } + } + } + + for (int i = 0; i < p_at_node->get_child_count(); i++) { + Node *child = p_at_node->get_child(i); + _find_meshes(child, plot_meshes); + } +} + +VoxelGI::BakeBeginFunc VoxelGI::bake_begin_function = nullptr; +VoxelGI::BakeStepFunc VoxelGI::bake_step_function = nullptr; +VoxelGI::BakeEndFunc VoxelGI::bake_end_function = nullptr; + +Vector3i VoxelGI::get_estimated_cell_size() const { + static const int subdiv_value[SUBDIV_MAX] = { 6, 7, 8, 9 }; + int cell_subdiv = subdiv_value[subdiv]; + int axis_cell_size[3]; + AABB bounds = AABB(-extents, extents * 2.0); + int longest_axis = bounds.get_longest_axis_index(); + axis_cell_size[longest_axis] = 1 << cell_subdiv; + + for (int i = 0; i < 3; i++) { + if (i == longest_axis) { + continue; + } + + axis_cell_size[i] = axis_cell_size[longest_axis]; + float axis_size = bounds.size[longest_axis]; + + //shrink until fit subdiv + while (axis_size / 2.0 >= bounds.size[i]) { + axis_size /= 2.0; + axis_cell_size[i] >>= 1; + } + } + + return Vector3i(axis_cell_size[0], axis_cell_size[1], axis_cell_size[2]); +} + +void VoxelGI::bake(Node *p_from_node, bool p_create_visual_debug) { + static const int subdiv_value[SUBDIV_MAX] = { 6, 7, 8, 9 }; + + p_from_node = p_from_node ? p_from_node : get_parent(); + ERR_FAIL_NULL(p_from_node); + + Voxelizer baker; + + baker.begin_bake(subdiv_value[subdiv], AABB(-extents, extents * 2.0)); + + List<PlotMesh> mesh_list; + + _find_meshes(p_from_node, mesh_list); + + if (bake_begin_function) { + bake_begin_function(mesh_list.size() + 1); + } + + int pmc = 0; + + for (PlotMesh &E : mesh_list) { + if (bake_step_function) { + bake_step_function(pmc, RTR("Plotting Meshes") + " " + itos(pmc) + "/" + itos(mesh_list.size())); + } + + pmc++; + + baker.plot_mesh(E.local_xform, E.mesh, E.instance_materials, E.override_material); + } + if (bake_step_function) { + bake_step_function(pmc++, RTR("Finishing Plot")); + } + + baker.end_bake(); + + //create the data for visual server + + if (p_create_visual_debug) { + MultiMeshInstance3D *mmi = memnew(MultiMeshInstance3D); + mmi->set_multimesh(baker.create_debug_multimesh()); + add_child(mmi); +#ifdef TOOLS_ENABLED + if (is_inside_tree() && get_tree()->get_edited_scene_root() == this) { + mmi->set_owner(this); + } else { + mmi->set_owner(get_owner()); + } +#else + mmi->set_owner(get_owner()); +#endif + + } else { + Ref<VoxelGIData> probe_data = get_probe_data(); + + if (probe_data.is_null()) { + probe_data.instantiate(); + } + + if (bake_step_function) { + bake_step_function(pmc++, RTR("Generating Distance Field")); + } + + Vector<uint8_t> df = baker.get_sdf_3d_image(); + + probe_data->allocate(baker.get_to_cell_space_xform(), AABB(-extents, extents * 2.0), baker.get_voxel_gi_octree_size(), baker.get_voxel_gi_octree_cells(), baker.get_voxel_gi_data_cells(), df, baker.get_voxel_gi_level_cell_count()); + + set_probe_data(probe_data); +#ifdef TOOLS_ENABLED + probe_data->set_edited(true); //so it gets saved +#endif + } + + if (bake_end_function) { + bake_end_function(); + } + + notify_property_list_changed(); //bake property may have changed +} + +void VoxelGI::_debug_bake() { + bake(nullptr, true); +} + +AABB VoxelGI::get_aabb() const { + return AABB(-extents, extents * 2); +} + +Vector<Face3> VoxelGI::get_faces(uint32_t p_usage_flags) const { + return Vector<Face3>(); +} + +TypedArray<String> VoxelGI::get_configuration_warnings() const { + TypedArray<String> warnings = Node::get_configuration_warnings(); + + if (RenderingServer::get_singleton()->is_low_end()) { + warnings.push_back(TTR("VoxelGIs are not supported by the GLES2 video driver.\nUse a LightmapGI instead.")); + } else if (probe_data.is_null()) { + warnings.push_back(TTR("No VoxelGI data set, so this node is disabled. Bake static objects to enable GI.")); + } + return warnings; +} + +void VoxelGI::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_probe_data", "data"), &VoxelGI::set_probe_data); + ClassDB::bind_method(D_METHOD("get_probe_data"), &VoxelGI::get_probe_data); + + ClassDB::bind_method(D_METHOD("set_subdiv", "subdiv"), &VoxelGI::set_subdiv); + ClassDB::bind_method(D_METHOD("get_subdiv"), &VoxelGI::get_subdiv); + + ClassDB::bind_method(D_METHOD("set_extents", "extents"), &VoxelGI::set_extents); + ClassDB::bind_method(D_METHOD("get_extents"), &VoxelGI::get_extents); + + ClassDB::bind_method(D_METHOD("bake", "from_node", "create_visual_debug"), &VoxelGI::bake, DEFVAL(Variant()), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("debug_bake"), &VoxelGI::_debug_bake); + ClassDB::set_method_flags(get_class_static(), _scs_create("debug_bake"), METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); + + ADD_PROPERTY(PropertyInfo(Variant::INT, "subdiv", PROPERTY_HINT_ENUM, "64,128,256,512"), "set_subdiv", "get_subdiv"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents"), "set_extents", "get_extents"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "VoxelGIData", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "set_probe_data", "get_probe_data"); + + BIND_ENUM_CONSTANT(SUBDIV_64); + BIND_ENUM_CONSTANT(SUBDIV_128); + BIND_ENUM_CONSTANT(SUBDIV_256); + BIND_ENUM_CONSTANT(SUBDIV_512); + BIND_ENUM_CONSTANT(SUBDIV_MAX); +} + +VoxelGI::VoxelGI() { + voxel_gi = RS::get_singleton()->voxel_gi_create(); + set_disable_scale(true); +} + +VoxelGI::~VoxelGI() { + RS::get_singleton()->free(voxel_gi); +} |