diff options
Diffstat (limited to 'scene/3d/visual_instance_3d.h')
-rw-r--r-- | scene/3d/visual_instance_3d.h | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h index acdbc4666a..f8fd4378fe 100644 --- a/scene/3d/visual_instance_3d.h +++ b/scene/3d/visual_instance_3d.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,7 +35,6 @@ class VisualInstance3D : public Node3D { GDCLASS(VisualInstance3D, Node3D); - OBJ_CATEGORY("3D Visual Nodes"); RID base; RID instance; @@ -49,6 +48,7 @@ protected: void _notification(int p_what); static void _bind_methods(); + GDVIRTUAL0RC(AABB, _get_aabb) public: enum GetFacesFlags { FACES_SOLID = 1, // solid geometry @@ -58,8 +58,7 @@ public: }; RID get_instance() const; - virtual AABB get_aabb() const = 0; - virtual Vector<Face3> get_faces(uint32_t p_usage_flags) const = 0; + virtual AABB get_aabb() const; virtual AABB get_transformed_aabb() const; // helper @@ -89,7 +88,7 @@ public: enum GIMode { GI_MODE_DISABLED, - GI_MODE_BAKED, + GI_MODE_STATIC, GI_MODE_DYNAMIC }; @@ -110,6 +109,7 @@ public: private: ShadowCastingSetting shadow_casting_setting = SHADOW_CASTING_SETTING_ON; Ref<Material> material_override; + Ref<Material> material_overlay; float visibility_range_begin = 0.0; float visibility_range_end = 0.0; @@ -136,7 +136,6 @@ protected: bool _get(const StringName &p_name, Variant &r_ret) const; void _get_property_list(List<PropertyInfo> *p_list) const; - void _notification(int p_what); static void _bind_methods(); public: @@ -164,6 +163,9 @@ public: void set_material_override(const Ref<Material> &p_material); Ref<Material> get_material_override() const; + void set_material_overlay(const Ref<Material> &p_material); + Ref<Material> get_material_overlay() const; + void set_extra_cull_margin(float p_margin); float get_extra_cull_margin() const; |