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Diffstat (limited to 'scene/3d/visual_instance_3d.h')
-rw-r--r--scene/3d/visual_instance_3d.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h
index 06a8c05faa..f18bff2ddc 100644
--- a/scene/3d/visual_instance_3d.h
+++ b/scene/3d/visual_instance_3d.h
@@ -40,8 +40,6 @@ class VisualInstance3D : public Node3D {
RID instance;
uint32_t layers = 1;
- RID _get_visual_instance_rid() const;
-
protected:
void _update_visibility();
@@ -119,8 +117,8 @@ private:
float lod_bias = 1.0;
- mutable HashMap<StringName, Variant> instance_uniforms;
- mutable HashMap<StringName, StringName> instance_uniform_property_remap;
+ mutable HashMap<StringName, Variant> instance_shader_parameters;
+ mutable HashMap<StringName, StringName> instance_shader_parameter_property_remap;
float extra_cull_margin = 0.0;
LightmapScale lightmap_scale = LIGHTMAP_SCALE_1X;
@@ -140,7 +138,7 @@ public:
void set_cast_shadows_setting(ShadowCastingSetting p_shadow_casting_setting);
ShadowCastingSetting get_cast_shadows_setting() const;
- void set_transparecy(float p_transparency);
+ void set_transparency(float p_transparency);
float get_transparency() const;
void set_visibility_range_begin(float p_dist);