diff options
Diffstat (limited to 'scene/3d/visual_instance_3d.cpp')
-rw-r--r-- | scene/3d/visual_instance_3d.cpp | 39 |
1 files changed, 34 insertions, 5 deletions
diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp index 73c2887983..d407592376 100644 --- a/scene/3d/visual_instance_3d.cpp +++ b/scene/3d/visual_instance_3d.cpp @@ -152,9 +152,18 @@ Ref<Material> GeometryInstance3D::get_material_override() const { return material_override; } +void GeometryInstance3D::set_transparecy(float p_transparency) { + transparency = CLAMP(p_transparency, 0.0f, 1.0f); + RS::get_singleton()->instance_geometry_set_transparency(get_instance(), transparency); +} + +float GeometryInstance3D::get_transparency() const { + return transparency; +} + void GeometryInstance3D::set_visibility_range_begin(float p_dist) { visibility_range_begin = p_dist; - RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin); + RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin, (RS::VisibilityRangeFadeMode)visibility_range_fade_mode); update_configuration_warnings(); } @@ -164,7 +173,7 @@ float GeometryInstance3D::get_visibility_range_begin() const { void GeometryInstance3D::set_visibility_range_end(float p_dist) { visibility_range_end = p_dist; - RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin); + RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin, (RS::VisibilityRangeFadeMode)visibility_range_fade_mode); update_configuration_warnings(); } @@ -174,7 +183,7 @@ float GeometryInstance3D::get_visibility_range_end() const { void GeometryInstance3D::set_visibility_range_begin_margin(float p_dist) { visibility_range_begin_margin = p_dist; - RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin); + RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin, (RS::VisibilityRangeFadeMode)visibility_range_fade_mode); } float GeometryInstance3D::get_visibility_range_begin_margin() const { @@ -183,13 +192,22 @@ float GeometryInstance3D::get_visibility_range_begin_margin() const { void GeometryInstance3D::set_visibility_range_end_margin(float p_dist) { visibility_range_end_margin = p_dist; - RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin); + RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin, (RS::VisibilityRangeFadeMode)visibility_range_fade_mode); } float GeometryInstance3D::get_visibility_range_end_margin() const { return visibility_range_end_margin; } +void GeometryInstance3D::set_visibility_range_fade_mode(VisibilityRangeFadeMode p_mode) { + visibility_range_fade_mode = p_mode; + RS::get_singleton()->instance_geometry_set_visibility_range(get_instance(), visibility_range_begin, visibility_range_end, visibility_range_begin_margin, visibility_range_end_margin, (RS::VisibilityRangeFadeMode)visibility_range_fade_mode); +} + +GeometryInstance3D::VisibilityRangeFadeMode GeometryInstance3D::get_visibility_range_fade_mode() const { + return visibility_range_fade_mode; +} + void GeometryInstance3D::_notification(int p_what) { } @@ -375,6 +393,9 @@ void GeometryInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_lod_bias", "bias"), &GeometryInstance3D::set_lod_bias); ClassDB::bind_method(D_METHOD("get_lod_bias"), &GeometryInstance3D::get_lod_bias); + ClassDB::bind_method(D_METHOD("set_transparency", "transparency"), &GeometryInstance3D::set_transparecy); + ClassDB::bind_method(D_METHOD("get_transparency"), &GeometryInstance3D::get_transparency); + ClassDB::bind_method(D_METHOD("set_visibility_range_end_margin", "distance"), &GeometryInstance3D::set_visibility_range_end_margin); ClassDB::bind_method(D_METHOD("get_visibility_range_end_margin"), &GeometryInstance3D::get_visibility_range_end_margin); @@ -387,6 +408,9 @@ void GeometryInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_visibility_range_begin", "distance"), &GeometryInstance3D::set_visibility_range_begin); ClassDB::bind_method(D_METHOD("get_visibility_range_begin"), &GeometryInstance3D::get_visibility_range_begin); + ClassDB::bind_method(D_METHOD("set_visibility_range_fade_mode", "mode"), &GeometryInstance3D::set_visibility_range_fade_mode); + ClassDB::bind_method(D_METHOD("get_visibility_range_fade_mode"), &GeometryInstance3D::get_visibility_range_fade_mode); + ClassDB::bind_method(D_METHOD("set_shader_instance_uniform", "uniform", "value"), &GeometryInstance3D::set_shader_instance_uniform); ClassDB::bind_method(D_METHOD("get_shader_instance_uniform", "uniform"), &GeometryInstance3D::get_shader_instance_uniform); @@ -408,6 +432,7 @@ void GeometryInstance3D::_bind_methods() { ADD_GROUP("Geometry", ""); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "BaseMaterial3D,ShaderMaterial", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE), "set_material_override", "get_material_override"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "transparency", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_transparency", "get_transparency"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01"), "set_extra_cull_margin", "get_extra_cull_margin"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_bias", PROPERTY_HINT_RANGE, "0.001,128,0.001"), "set_lod_bias", "get_lod_bias"); @@ -421,7 +446,7 @@ void GeometryInstance3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_begin_margin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01"), "set_visibility_range_begin_margin", "get_visibility_range_begin_margin"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_end", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01"), "set_visibility_range_end", "get_visibility_range_end"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "visibility_range_end_margin", PROPERTY_HINT_RANGE, "0.0,4096.0,0.01"), "set_visibility_range_end_margin", "get_visibility_range_end_margin"); - + ADD_PROPERTY(PropertyInfo(Variant::INT, "visibility_range_fade_mode", PROPERTY_HINT_ENUM, "Disabled,Self,Dependencies"), "set_visibility_range_fade_mode", "get_visibility_range_fade_mode"); //ADD_SIGNAL( MethodInfo("visibility_changed")); BIND_ENUM_CONSTANT(SHADOW_CASTING_SETTING_OFF); @@ -438,6 +463,10 @@ void GeometryInstance3D::_bind_methods() { BIND_ENUM_CONSTANT(LIGHTMAP_SCALE_4X); BIND_ENUM_CONSTANT(LIGHTMAP_SCALE_8X); BIND_ENUM_CONSTANT(LIGHTMAP_SCALE_MAX); + + BIND_ENUM_CONSTANT(VISIBILITY_RANGE_FADE_DISABLED); + BIND_ENUM_CONSTANT(VISIBILITY_RANGE_FADE_SELF); + BIND_ENUM_CONSTANT(VISIBILITY_RANGE_FADE_DEPENDENCIES); } GeometryInstance3D::GeometryInstance3D() { |