diff options
Diffstat (limited to 'scene/3d/visual_instance_3d.cpp')
-rw-r--r-- | scene/3d/visual_instance_3d.cpp | 47 |
1 files changed, 45 insertions, 2 deletions
diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp index b5b37bf837..3b21f5c03a 100644 --- a/scene/3d/visual_instance_3d.cpp +++ b/scene/3d/visual_instance_3d.cpp @@ -30,6 +30,7 @@ #include "visual_instance_3d.h" +#include "core/core_string_names.h" #include "scene/scene_string_names.h" AABB VisualInstance3D::get_aabb() const { @@ -101,6 +102,24 @@ bool VisualInstance3D::get_layer_mask_value(int p_layer_number) const { return layers & (1 << (p_layer_number - 1)); } +void VisualInstance3D::set_sorting_offset(float p_offset) { + sorting_offset = p_offset; + RenderingServer::get_singleton()->instance_set_pivot_data(instance, sorting_offset, sorting_use_aabb_center); +} + +float VisualInstance3D::get_sorting_offset() const { + return sorting_offset; +} + +void VisualInstance3D::set_sorting_use_aabb_center(bool p_enabled) { + sorting_use_aabb_center = p_enabled; + RenderingServer::get_singleton()->instance_set_pivot_data(instance, sorting_offset, sorting_use_aabb_center); +} + +bool VisualInstance3D::is_sorting_use_aabb_center() const { + return sorting_use_aabb_center; +} + void VisualInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_base", "base"), &VisualInstance3D::set_base); ClassDB::bind_method(D_METHOD("get_base"), &VisualInstance3D::get_base); @@ -109,9 +128,17 @@ void VisualInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_layer_mask"), &VisualInstance3D::get_layer_mask); ClassDB::bind_method(D_METHOD("set_layer_mask_value", "layer_number", "value"), &VisualInstance3D::set_layer_mask_value); ClassDB::bind_method(D_METHOD("get_layer_mask_value", "layer_number"), &VisualInstance3D::get_layer_mask_value); + ClassDB::bind_method(D_METHOD("set_sorting_offset", "offset"), &VisualInstance3D::set_sorting_offset); + ClassDB::bind_method(D_METHOD("get_sorting_offset"), &VisualInstance3D::get_sorting_offset); + ClassDB::bind_method(D_METHOD("set_sorting_use_aabb_center", "enabled"), &VisualInstance3D::set_sorting_use_aabb_center); + ClassDB::bind_method(D_METHOD("is_sorting_use_aabb_center"), &VisualInstance3D::is_sorting_use_aabb_center); GDVIRTUAL_BIND(_get_aabb); ADD_PROPERTY(PropertyInfo(Variant::INT, "layers", PROPERTY_HINT_LAYERS_3D_RENDER), "set_layer_mask", "get_layer_mask"); + + ADD_GROUP("Sorting", "sorting_"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "sorting_offset"), "set_sorting_offset", "get_sorting_offset"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sorting_use_aabb_center"), "set_sorting_use_aabb_center", "is_sorting_use_aabb_center"); } void VisualInstance3D::set_base(const RID &p_base) { @@ -134,7 +161,13 @@ VisualInstance3D::~VisualInstance3D() { } void GeometryInstance3D::set_material_override(const Ref<Material> &p_material) { + if (material_override.is_valid()) { + material_override->disconnect(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed)); + } material_override = p_material; + if (material_override.is_valid()) { + material_override->connect(CoreStringNames::get_singleton()->property_list_changed, callable_mp((Object *)this, &Object::notify_property_list_changed)); + } RS::get_singleton()->instance_geometry_set_material_override(get_instance(), p_material.is_valid() ? p_material->get_rid() : RID()); } @@ -331,8 +364,16 @@ Variant GeometryInstance3D::get_instance_shader_parameter(const StringName &p_na return RS::get_singleton()->instance_geometry_get_shader_parameter(get_instance(), p_name); } -void GeometryInstance3D::set_custom_aabb(AABB aabb) { - RS::get_singleton()->instance_set_custom_aabb(get_instance(), aabb); +void GeometryInstance3D::set_custom_aabb(AABB p_aabb) { + if (p_aabb == custom_aabb) { + return; + } + custom_aabb = p_aabb; + RS::get_singleton()->instance_set_custom_aabb(get_instance(), custom_aabb); +} + +AABB GeometryInstance3D::get_custom_aabb() const { + return custom_aabb; } void GeometryInstance3D::set_lightmap_scale(LightmapScale p_scale) { @@ -442,6 +483,7 @@ void GeometryInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_ignoring_occlusion_culling"), &GeometryInstance3D::is_ignoring_occlusion_culling); ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &GeometryInstance3D::set_custom_aabb); + ClassDB::bind_method(D_METHOD("get_custom_aabb"), &GeometryInstance3D::get_custom_aabb); ClassDB::bind_method(D_METHOD("get_aabb"), &GeometryInstance3D::get_aabb); @@ -451,6 +493,7 @@ void GeometryInstance3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "transparency", PROPERTY_HINT_RANGE, "0.0,1.0,0.01"), "set_transparency", "get_transparency"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01,suffix:m"), "set_extra_cull_margin", "get_extra_cull_margin"); + ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, "suffix:m"), "set_custom_aabb", "get_custom_aabb"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_bias", PROPERTY_HINT_RANGE, "0.001,128,0.001"), "set_lod_bias", "get_lod_bias"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_occlusion_culling"), "set_ignore_occlusion_culling", "is_ignoring_occlusion_culling"); |