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-rw-r--r--scene/3d/visual_instance.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/scene/3d/visual_instance.h b/scene/3d/visual_instance.h
index 9f1cba923f..9318198e54 100644
--- a/scene/3d/visual_instance.h
+++ b/scene/3d/visual_instance.h
@@ -6,6 +6,7 @@
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -84,9 +85,6 @@ class GeometryInstance : public VisualInstance {
public:
enum Flags {
FLAG_CAST_SHADOW = VS::INSTANCE_FLAG_CAST_SHADOW,
- FLAG_BILLBOARD = VS::INSTANCE_FLAG_BILLBOARD,
- FLAG_BILLBOARD_FIX_Y = VS::INSTANCE_FLAG_BILLBOARD_FIX_Y,
- FLAG_DEPH_SCALE = VS::INSTANCE_FLAG_DEPH_SCALE,
FLAG_VISIBLE_IN_ALL_ROOMS = VS::INSTANCE_FLAG_VISIBLE_IN_ALL_ROOMS,
FLAG_USE_BAKED_LIGHT = VS::INSTANCE_FLAG_USE_BAKED_LIGHT,
FLAG_MAX = VS::INSTANCE_FLAG_MAX,