diff options
Diffstat (limited to 'scene/3d/visual_instance.cpp')
-rw-r--r-- | scene/3d/visual_instance.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp index 852881abd4..0207868f66 100644 --- a/scene/3d/visual_instance.cpp +++ b/scene/3d/visual_instance.cpp @@ -318,9 +318,6 @@ void GeometryInstance::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_material_override", "get_material_override"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0"), "set_extra_cull_margin", "get_extra_cull_margin"); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_as_billboard"), "set_flag", "get_flag", FLAG_BILLBOARD); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_as_y_billboard"), "set_flag", "get_flag", FLAG_BILLBOARD_FIX_Y); - ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_depth_scale"), "set_flag", "get_flag", FLAG_DEPH_SCALE); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "visible_in_all_rooms"), "set_flag", "get_flag", FLAG_VISIBLE_IN_ALL_ROOMS); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "use_in_baked_light"), "set_flag", "get_flag", FLAG_USE_BAKED_LIGHT); @@ -333,9 +330,6 @@ void GeometryInstance::_bind_methods() { //ADD_SIGNAL( MethodInfo("visibility_changed")); BIND_CONSTANT(FLAG_CAST_SHADOW); - BIND_CONSTANT(FLAG_BILLBOARD); - BIND_CONSTANT(FLAG_BILLBOARD_FIX_Y); - BIND_CONSTANT(FLAG_DEPH_SCALE); BIND_CONSTANT(FLAG_VISIBLE_IN_ALL_ROOMS); BIND_CONSTANT(FLAG_MAX); |