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Diffstat (limited to 'scene/3d/visibility_notifier_3d.cpp')
-rw-r--r--scene/3d/visibility_notifier_3d.cpp29
1 files changed, 0 insertions, 29 deletions
diff --git a/scene/3d/visibility_notifier_3d.cpp b/scene/3d/visibility_notifier_3d.cpp
index 2707a0a514..9c2035f1d8 100644
--- a/scene/3d/visibility_notifier_3d.cpp
+++ b/scene/3d/visibility_notifier_3d.cpp
@@ -37,7 +37,6 @@
#include "scene/scene_string_names.h"
void VisibilityNotifier3D::_enter_camera(Camera3D *p_camera) {
-
ERR_FAIL_COND(cameras.has(p_camera));
cameras.insert(p_camera);
if (cameras.size() == 1) {
@@ -49,7 +48,6 @@ void VisibilityNotifier3D::_enter_camera(Camera3D *p_camera) {
}
void VisibilityNotifier3D::_exit_camera(Camera3D *p_camera) {
-
ERR_FAIL_COND(!cameras.has(p_camera));
cameras.erase(p_camera);
@@ -62,7 +60,6 @@ void VisibilityNotifier3D::_exit_camera(Camera3D *p_camera) {
}
void VisibilityNotifier3D::set_aabb(const AABB &p_aabb) {
-
if (aabb == p_aabb)
return;
aabb = p_aabb;
@@ -76,35 +73,28 @@ void VisibilityNotifier3D::set_aabb(const AABB &p_aabb) {
}
AABB VisibilityNotifier3D::get_aabb() const {
-
return aabb;
}
void VisibilityNotifier3D::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_ENTER_WORLD: {
-
get_world_3d()->_register_notifier(this, get_global_transform().xform(aabb));
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
-
get_world_3d()->_update_notifier(this, get_global_transform().xform(aabb));
} break;
case NOTIFICATION_EXIT_WORLD: {
-
get_world_3d()->_remove_notifier(this);
} break;
}
}
bool VisibilityNotifier3D::is_on_screen() const {
-
return cameras.size() != 0;
}
void VisibilityNotifier3D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_aabb", "rect"), &VisibilityNotifier3D::set_aabb);
ClassDB::bind_method(D_METHOD("get_aabb"), &VisibilityNotifier3D::get_aabb);
ClassDB::bind_method(D_METHOD("is_on_screen"), &VisibilityNotifier3D::is_on_screen);
@@ -118,7 +108,6 @@ void VisibilityNotifier3D::_bind_methods() {
}
VisibilityNotifier3D::VisibilityNotifier3D() {
-
aabb = AABB(Vector3(-1, -1, -1), Vector3(2, 2, 2));
set_notify_transform(true);
}
@@ -126,9 +115,7 @@ VisibilityNotifier3D::VisibilityNotifier3D() {
//////////////////////////////////////
void VisibilityEnabler3D::_screen_enter() {
-
for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
-
_change_node_state(E->key(), true);
}
@@ -136,9 +123,7 @@ void VisibilityEnabler3D::_screen_enter() {
}
void VisibilityEnabler3D::_screen_exit() {
-
for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
-
_change_node_state(E->key(), false);
}
@@ -146,14 +131,12 @@ void VisibilityEnabler3D::_screen_exit() {
}
void VisibilityEnabler3D::_find_nodes(Node *p_node) {
-
bool add = false;
Variant meta;
{
RigidBody3D *rb = Object::cast_to<RigidBody3D>(p_node);
if (rb && ((rb->get_mode() == RigidBody3D::MODE_CHARACTER || rb->get_mode() == RigidBody3D::MODE_RIGID))) {
-
add = true;
meta = rb->get_mode();
}
@@ -167,7 +150,6 @@ void VisibilityEnabler3D::_find_nodes(Node *p_node) {
}
if (add) {
-
p_node->connect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler3D::_node_removed), varray(p_node), CONNECT_ONESHOT);
nodes[p_node] = meta;
_change_node_state(p_node, false);
@@ -183,9 +165,7 @@ void VisibilityEnabler3D::_find_nodes(Node *p_node) {
}
void VisibilityEnabler3D::_notification(int p_what) {
-
if (p_what == NOTIFICATION_ENTER_TREE) {
-
if (Engine::get_singleton()->is_editor_hint())
return;
@@ -198,12 +178,10 @@ void VisibilityEnabler3D::_notification(int p_what) {
}
if (p_what == NOTIFICATION_EXIT_TREE) {
-
if (Engine::get_singleton()->is_editor_hint())
return;
for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
-
if (!visible)
_change_node_state(E->key(), true);
E->key()->disconnect(SceneStringNames::get_singleton()->tree_exiting, callable_mp(this, &VisibilityEnabler3D::_node_removed));
@@ -214,7 +192,6 @@ void VisibilityEnabler3D::_notification(int p_what) {
}
void VisibilityEnabler3D::_change_node_state(Node *p_node, bool p_enabled) {
-
ERR_FAIL_COND(!nodes.has(p_node));
if (enabler[ENABLER_FREEZE_BODIES]) {
@@ -228,21 +205,18 @@ void VisibilityEnabler3D::_change_node_state(Node *p_node, bool p_enabled) {
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
if (ap) {
-
ap->set_active(p_enabled);
}
}
}
void VisibilityEnabler3D::_node_removed(Node *p_node) {
-
if (!visible)
_change_node_state(p_node, true);
nodes.erase(p_node);
}
void VisibilityEnabler3D::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_enabler", "enabler", "enabled"), &VisibilityEnabler3D::set_enabler);
ClassDB::bind_method(D_METHOD("is_enabler_enabled", "enabler"), &VisibilityEnabler3D::is_enabler_enabled);
@@ -255,18 +229,15 @@ void VisibilityEnabler3D::_bind_methods() {
}
void VisibilityEnabler3D::set_enabler(Enabler p_enabler, bool p_enable) {
-
ERR_FAIL_INDEX(p_enabler, ENABLER_MAX);
enabler[p_enabler] = p_enable;
}
bool VisibilityEnabler3D::is_enabler_enabled(Enabler p_enabler) const {
-
ERR_FAIL_INDEX_V(p_enabler, ENABLER_MAX, false);
return enabler[p_enabler];
}
VisibilityEnabler3D::VisibilityEnabler3D() {
-
for (int i = 0; i < ENABLER_MAX; i++)
enabler[i] = true;