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Diffstat (limited to 'scene/3d/visibility_notifier.cpp')
-rw-r--r--scene/3d/visibility_notifier.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index cc81a4cb56..d3203bacec 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -3,7 +3,7 @@
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
-/* http://www.godotengine.org */
+/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
@@ -29,11 +29,11 @@
/*************************************************************************/
#include "visibility_notifier.h"
+#include "engine.h"
#include "scene/3d/camera.h"
#include "scene/3d/physics_body.h"
#include "scene/animation/animation_player.h"
#include "scene/scene_string_names.h"
-#include "scene/scene_string_names.h"
void VisibilityNotifier::_enter_camera(Camera *p_camera) {
@@ -151,7 +151,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) {
if (enabler[ENABLER_FREEZE_BODIES]) {
- RigidBody *rb = p_node->cast_to<RigidBody>();
+ RigidBody *rb = Object::cast_to<RigidBody>(p_node);
if (rb && ((rb->get_mode() == RigidBody::MODE_CHARACTER || (rb->get_mode() == RigidBody::MODE_RIGID && !rb->is_able_to_sleep())))) {
add = true;
@@ -161,7 +161,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) {
if (enabler[ENABLER_PAUSE_ANIMATIONS]) {
- AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>();
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
if (ap) {
add = true;
}
@@ -187,7 +187,7 @@ void VisibilityEnabler::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
- if (get_tree()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint())
return;
Node *from = this;
@@ -200,7 +200,7 @@ void VisibilityEnabler::_notification(int p_what) {
if (p_what == NOTIFICATION_EXIT_TREE) {
- if (get_tree()->is_editor_hint())
+ if (Engine::get_singleton()->is_editor_hint())
return;
for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) {
@@ -219,14 +219,14 @@ void VisibilityEnabler::_change_node_state(Node *p_node, bool p_enabled) {
ERR_FAIL_COND(!nodes.has(p_node));
{
- RigidBody *rb = p_node->cast_to<RigidBody>();
+ RigidBody *rb = Object::cast_to<RigidBody>(p_node);
if (rb)
rb->set_sleeping(!p_enabled);
}
{
- AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>();
+ AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
if (ap) {
@@ -252,9 +252,9 @@ void VisibilityEnabler::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "pause_animations"), "set_enabler", "is_enabler_enabled", ENABLER_PAUSE_ANIMATIONS);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "freeze_bodies"), "set_enabler", "is_enabler_enabled", ENABLER_FREEZE_BODIES);
- BIND_CONSTANT(ENABLER_FREEZE_BODIES);
- BIND_CONSTANT(ENABLER_PAUSE_ANIMATIONS);
- BIND_CONSTANT(ENABLER_MAX);
+ BIND_ENUM_CONSTANT(ENABLER_FREEZE_BODIES);
+ BIND_ENUM_CONSTANT(ENABLER_PAUSE_ANIMATIONS);
+ BIND_ENUM_CONSTANT(ENABLER_MAX);
}
void VisibilityEnabler::set_enabler(Enabler p_enabler, bool p_enable) {