diff options
Diffstat (limited to 'scene/3d/visibility_notifier.cpp')
-rw-r--r-- | scene/3d/visibility_notifier.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp index cc81a4cb56..d3203bacec 100644 --- a/scene/3d/visibility_notifier.cpp +++ b/scene/3d/visibility_notifier.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -29,11 +29,11 @@ /*************************************************************************/ #include "visibility_notifier.h" +#include "engine.h" #include "scene/3d/camera.h" #include "scene/3d/physics_body.h" #include "scene/animation/animation_player.h" #include "scene/scene_string_names.h" -#include "scene/scene_string_names.h" void VisibilityNotifier::_enter_camera(Camera *p_camera) { @@ -151,7 +151,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) { if (enabler[ENABLER_FREEZE_BODIES]) { - RigidBody *rb = p_node->cast_to<RigidBody>(); + RigidBody *rb = Object::cast_to<RigidBody>(p_node); if (rb && ((rb->get_mode() == RigidBody::MODE_CHARACTER || (rb->get_mode() == RigidBody::MODE_RIGID && !rb->is_able_to_sleep())))) { add = true; @@ -161,7 +161,7 @@ void VisibilityEnabler::_find_nodes(Node *p_node) { if (enabler[ENABLER_PAUSE_ANIMATIONS]) { - AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node); if (ap) { add = true; } @@ -187,7 +187,7 @@ void VisibilityEnabler::_notification(int p_what) { if (p_what == NOTIFICATION_ENTER_TREE) { - if (get_tree()->is_editor_hint()) + if (Engine::get_singleton()->is_editor_hint()) return; Node *from = this; @@ -200,7 +200,7 @@ void VisibilityEnabler::_notification(int p_what) { if (p_what == NOTIFICATION_EXIT_TREE) { - if (get_tree()->is_editor_hint()) + if (Engine::get_singleton()->is_editor_hint()) return; for (Map<Node *, Variant>::Element *E = nodes.front(); E; E = E->next()) { @@ -219,14 +219,14 @@ void VisibilityEnabler::_change_node_state(Node *p_node, bool p_enabled) { ERR_FAIL_COND(!nodes.has(p_node)); { - RigidBody *rb = p_node->cast_to<RigidBody>(); + RigidBody *rb = Object::cast_to<RigidBody>(p_node); if (rb) rb->set_sleeping(!p_enabled); } { - AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>(); + AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node); if (ap) { @@ -252,9 +252,9 @@ void VisibilityEnabler::_bind_methods() { ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "pause_animations"), "set_enabler", "is_enabler_enabled", ENABLER_PAUSE_ANIMATIONS); ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "freeze_bodies"), "set_enabler", "is_enabler_enabled", ENABLER_FREEZE_BODIES); - BIND_CONSTANT(ENABLER_FREEZE_BODIES); - BIND_CONSTANT(ENABLER_PAUSE_ANIMATIONS); - BIND_CONSTANT(ENABLER_MAX); + BIND_ENUM_CONSTANT(ENABLER_FREEZE_BODIES); + BIND_ENUM_CONSTANT(ENABLER_PAUSE_ANIMATIONS); + BIND_ENUM_CONSTANT(ENABLER_MAX); } void VisibilityEnabler::set_enabler(Enabler p_enabler, bool p_enable) { |