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Diffstat (limited to 'scene/3d/velocity_tracker_3d.h')
-rw-r--r--scene/3d/velocity_tracker_3d.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/scene/3d/velocity_tracker_3d.h b/scene/3d/velocity_tracker_3d.h
index a7ab3dce4d..827c3f5bd8 100644
--- a/scene/3d/velocity_tracker_3d.h
+++ b/scene/3d/velocity_tracker_3d.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,17 +33,17 @@
#include "scene/3d/node_3d.h"
-class VelocityTracker3D : public Reference {
- GDCLASS(VelocityTracker3D, Reference);
+class VelocityTracker3D : public RefCounted {
+ GDCLASS(VelocityTracker3D, RefCounted);
struct PositionHistory {
- uint64_t frame;
+ uint64_t frame = 0;
Vector3 position;
};
- bool physics_step;
+ bool physics_step = false;
Vector<PositionHistory> position_history;
- int position_history_len;
+ int position_history_len = 0;
protected:
static void _bind_methods();