diff options
Diffstat (limited to 'scene/3d/velocity_tracker_3d.cpp')
-rw-r--r-- | scene/3d/velocity_tracker_3d.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/scene/3d/velocity_tracker_3d.cpp b/scene/3d/velocity_tracker_3d.cpp index 5b5cc06456..a027749eaa 100644 --- a/scene/3d/velocity_tracker_3d.cpp +++ b/scene/3d/velocity_tracker_3d.cpp @@ -61,16 +61,16 @@ void VelocityTracker3D::update_position(const Vector3 &p_position) { Vector3 VelocityTracker3D::get_tracked_linear_velocity() const { Vector3 linear_velocity; - float max_time = 1 / 5.0; //maximum time to interpolate a velocity + double max_time = 1 / 5.0; //maximum time to interpolate a velocity Vector3 distance_accum; - float time_accum = 0.0; - float base_time = 0.0; + double time_accum = 0.0; + double base_time = 0.0; if (position_history_len) { if (physics_step) { uint64_t base = Engine::get_singleton()->get_physics_frames(); - base_time = float(base - position_history[0].frame) / Engine::get_singleton()->get_iterations_per_second(); + base_time = double(base - position_history[0].frame) / Engine::get_singleton()->get_iterations_per_second(); } else { uint64_t base = Engine::get_singleton()->get_frame_ticks(); base_time = double(base - position_history[0].frame) / 1000000.0; @@ -78,12 +78,12 @@ Vector3 VelocityTracker3D::get_tracked_linear_velocity() const { } for (int i = 0; i < position_history_len - 1; i++) { - float delta = 0.0; + double delta = 0.0; uint64_t diff = position_history[i].frame - position_history[i + 1].frame; Vector3 distance = position_history[i].position - position_history[i + 1].position; if (physics_step) { - delta = float(diff) / Engine::get_singleton()->get_iterations_per_second(); + delta = double(diff) / Engine::get_singleton()->get_iterations_per_second(); } else { delta = double(diff) / 1000000.0; } |