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path: root/scene/3d/velocity_tracker_3d.cpp
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Diffstat (limited to 'scene/3d/velocity_tracker_3d.cpp')
-rw-r--r--scene/3d/velocity_tracker_3d.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/velocity_tracker_3d.cpp b/scene/3d/velocity_tracker_3d.cpp
index eba7d44c16..4ffa335775 100644
--- a/scene/3d/velocity_tracker_3d.cpp
+++ b/scene/3d/velocity_tracker_3d.cpp
@@ -45,7 +45,7 @@ void VelocityTracker3D::update_position(const Vector3 &p_position) {
if (physics_step) {
ph.frame = Engine::get_singleton()->get_physics_frames();
} else {
- ph.frame = Engine::get_singleton()->get_idle_frame_ticks();
+ ph.frame = Engine::get_singleton()->get_frame_ticks();
}
if (position_history_len == 0 || position_history[0].frame != ph.frame) { //in same frame, use latest
@@ -72,7 +72,7 @@ Vector3 VelocityTracker3D::get_tracked_linear_velocity() const {
uint64_t base = Engine::get_singleton()->get_physics_frames();
base_time = float(base - position_history[0].frame) / Engine::get_singleton()->get_iterations_per_second();
} else {
- uint64_t base = Engine::get_singleton()->get_idle_frame_ticks();
+ uint64_t base = Engine::get_singleton()->get_frame_ticks();
base_time = double(base - position_history[0].frame) / 1000000.0;
}
}
@@ -109,7 +109,7 @@ void VelocityTracker3D::reset(const Vector3 &p_new_pos) {
if (physics_step) {
ph.frame = Engine::get_singleton()->get_physics_frames();
} else {
- ph.frame = Engine::get_singleton()->get_idle_frame_ticks();
+ ph.frame = Engine::get_singleton()->get_frame_ticks();
}
position_history.write[0] = ph;