diff options
Diffstat (limited to 'scene/3d/velocity_tracker_3d.cpp')
-rw-r--r-- | scene/3d/velocity_tracker_3d.cpp | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/scene/3d/velocity_tracker_3d.cpp b/scene/3d/velocity_tracker_3d.cpp index db10f3273b..5b5cc06456 100644 --- a/scene/3d/velocity_tracker_3d.cpp +++ b/scene/3d/velocity_tracker_3d.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -29,7 +29,7 @@ /*************************************************************************/ #include "velocity_tracker_3d.h" -#include "core/engine.h" +#include "core/config/engine.h" void VelocityTracker3D::set_track_physics_step(bool p_track_physics_step) { physics_step = p_track_physics_step; @@ -45,7 +45,7 @@ void VelocityTracker3D::update_position(const Vector3 &p_position) { if (physics_step) { ph.frame = Engine::get_singleton()->get_physics_frames(); } else { - ph.frame = Engine::get_singleton()->get_idle_frame_ticks(); + ph.frame = Engine::get_singleton()->get_frame_ticks(); } if (position_history_len == 0 || position_history[0].frame != ph.frame) { //in same frame, use latest @@ -72,7 +72,7 @@ Vector3 VelocityTracker3D::get_tracked_linear_velocity() const { uint64_t base = Engine::get_singleton()->get_physics_frames(); base_time = float(base - position_history[0].frame) / Engine::get_singleton()->get_iterations_per_second(); } else { - uint64_t base = Engine::get_singleton()->get_idle_frame_ticks(); + uint64_t base = Engine::get_singleton()->get_frame_ticks(); base_time = double(base - position_history[0].frame) / 1000000.0; } } @@ -109,7 +109,7 @@ void VelocityTracker3D::reset(const Vector3 &p_new_pos) { if (physics_step) { ph.frame = Engine::get_singleton()->get_physics_frames(); } else { - ph.frame = Engine::get_singleton()->get_idle_frame_ticks(); + ph.frame = Engine::get_singleton()->get_frame_ticks(); } position_history.write[0] = ph; @@ -128,6 +128,4 @@ void VelocityTracker3D::_bind_methods() { VelocityTracker3D::VelocityTracker3D() { position_history.resize(4); // should be configurable - position_history_len = 0; - physics_step = false; } |