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Diffstat (limited to 'scene/3d/test_cube.h')
-rw-r--r-- | scene/3d/test_cube.h | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/scene/3d/test_cube.h b/scene/3d/test_cube.h deleted file mode 100644 index db2bef67fe..0000000000 --- a/scene/3d/test_cube.h +++ /dev/null @@ -1,53 +0,0 @@ -/*************************************************************************/ -/* test_cube.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* http://www.godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ -#ifndef TEST_CUBE_H -#define TEST_CUBE_H - -#include "rid.h" -#include "scene/3d/visual_instance.h" - -/** - @author Juan Linietsky <reduzio@gmail.com> -*/ -class TestCube : public GeometryInstance { - - GDCLASS(TestCube, GeometryInstance); - - RID instance; - -public: - virtual Rect3 get_aabb() const; - virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const; - - TestCube(); - ~TestCube(); -}; - -#endif |