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Diffstat (limited to 'scene/3d/spatial_stream_player.cpp')
-rw-r--r--scene/3d/spatial_stream_player.cpp190
1 files changed, 190 insertions, 0 deletions
diff --git a/scene/3d/spatial_stream_player.cpp b/scene/3d/spatial_stream_player.cpp
new file mode 100644
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+++ b/scene/3d/spatial_stream_player.cpp
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+/*************************************************************************/
+/* spatial_stream_player.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "spatial_stream_player.h"
+
+
+
+void SpatialStreamPlayer::_notification(int p_what) {
+
+ switch(p_what) {
+
+ case NOTIFICATION_ENTER_WORLD: {
+
+// set_idle_process(false); //don't annoy
+ } break;
+ case NOTIFICATION_PROCESS: {
+
+// if (!stream.is_null())
+// stream->update();
+
+ } break;
+ case NOTIFICATION_EXIT_WORLD: {
+
+ stop(); //wathever it may be doing, stop
+ } break;
+ }
+}
+
+
+
+void SpatialStreamPlayer::set_stream(const Ref<AudioStream> &p_stream) {
+
+ stop();
+
+ stream=p_stream;
+ if (!stream.is_null()) {
+
+ stream->set_loop(loops);
+ }
+
+
+}
+
+Ref<AudioStream> SpatialStreamPlayer::get_stream() const {
+
+ return stream;
+}
+
+
+void SpatialStreamPlayer::play() {
+
+ if (!is_inside_scene())
+ return;
+ if (stream.is_null())
+ return;
+ if (stream->is_playing())
+ stop();
+ stream->play();
+ SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),stream->get_audio_stream());
+ //if (stream->get_update_mode()!=AudioStream::UPDATE_NONE)
+ // set_idle_process(true);
+
+}
+
+void SpatialStreamPlayer::stop() {
+
+ if (!is_inside_scene())
+ return;
+ if (stream.is_null())
+ return;
+
+ SpatialSoundServer::get_singleton()->source_set_audio_stream(get_source_rid(),NULL);
+ stream->stop();
+ //set_idle_process(false);
+}
+
+bool SpatialStreamPlayer::is_playing() const {
+
+ if (stream.is_null())
+ return false;
+
+ return stream->is_playing();
+}
+
+void SpatialStreamPlayer::set_loop(bool p_enable) {
+
+ loops=p_enable;
+ if (stream.is_null())
+ return;
+ stream->set_loop(loops);
+
+}
+bool SpatialStreamPlayer::has_loop() const {
+
+ return loops;
+}
+
+
+
+String SpatialStreamPlayer::get_stream_name() const {
+
+ if (stream.is_null())
+ return "<No Stream>";
+ return stream->get_name();
+
+}
+
+int SpatialStreamPlayer::get_loop_count() const {
+
+ if (stream.is_null())
+ return 0;
+ return stream->get_loop_count();
+
+}
+
+float SpatialStreamPlayer::get_pos() const {
+
+ if (stream.is_null())
+ return 0;
+ return stream->get_pos();
+
+}
+void SpatialStreamPlayer::seek_pos(float p_time) {
+
+ if (stream.is_null())
+ return;
+ return stream->seek_pos(p_time);
+
+}
+
+void SpatialStreamPlayer::_bind_methods() {
+
+ ObjectTypeDB::bind_method(_MD("set_stream","stream:Stream"),&SpatialStreamPlayer::set_stream);
+ ObjectTypeDB::bind_method(_MD("get_stream:Stream"),&SpatialStreamPlayer::get_stream);
+
+ ObjectTypeDB::bind_method(_MD("play"),&SpatialStreamPlayer::play);
+ ObjectTypeDB::bind_method(_MD("stop"),&SpatialStreamPlayer::stop);
+
+ ObjectTypeDB::bind_method(_MD("is_playing"),&SpatialStreamPlayer::is_playing);
+
+ ObjectTypeDB::bind_method(_MD("set_loop","enabled"),&SpatialStreamPlayer::set_loop);
+ ObjectTypeDB::bind_method(_MD("has_loop"),&SpatialStreamPlayer::has_loop);
+
+ ObjectTypeDB::bind_method(_MD("get_stream_name"),&SpatialStreamPlayer::get_stream_name);
+ ObjectTypeDB::bind_method(_MD("get_loop_count"),&SpatialStreamPlayer::get_loop_count);
+
+ ObjectTypeDB::bind_method(_MD("get_pos"),&SpatialStreamPlayer::get_pos);
+ ObjectTypeDB::bind_method(_MD("seek_pos","time"),&SpatialStreamPlayer::seek_pos);
+
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT, "stream/stream", PROPERTY_HINT_RESOURCE_TYPE,"AudioStream"), _SCS("set_stream"),_SCS("get_stream") );
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), _SCS("set_loop"),_SCS("has_loop") );
+
+}
+
+
+SpatialStreamPlayer::SpatialStreamPlayer() {
+
+ loops=false;
+}
+
+SpatialStreamPlayer::~SpatialStreamPlayer() {
+
+}
+
+