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-rw-r--r--scene/3d/spatial_player.h87
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diff --git a/scene/3d/spatial_player.h b/scene/3d/spatial_player.h
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--- a/scene/3d/spatial_player.h
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-/*************************************************************************/
-/* spatial_player.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef SPATIAL_PLAYER_H
-#define SPATIAL_PLAYER_H
-
-
-#include "scene/3d/spatial.h"
-#include "scene/main/node.h"
-#include "scene/resources/sample_library.h"
-#include "servers/spatial_sound_server.h"
-#include "scene/main/viewport.h"
-
-class SpatialPlayer : public Spatial {
-
- GDCLASS(SpatialPlayer,Spatial);
-public:
-
-
- enum Param {
-
- PARAM_VOLUME_DB=SpatialSoundServer::SOURCE_PARAM_VOLUME_DB,
- PARAM_PITCH_SCALE=SpatialSoundServer::SOURCE_PARAM_PITCH_SCALE,
- PARAM_ATTENUATION_MIN_DISTANCE=SpatialSoundServer::SOURCE_PARAM_ATTENUATION_MIN_DISTANCE,
- PARAM_ATTENUATION_MAX_DISTANCE=SpatialSoundServer::SOURCE_PARAM_ATTENUATION_MAX_DISTANCE,
- PARAM_ATTENUATION_DISTANCE_EXP=SpatialSoundServer::SOURCE_PARAM_ATTENUATION_DISTANCE_EXP,
- PARAM_EMISSION_CONE_DEGREES=SpatialSoundServer::SOURCE_PARAM_EMISSION_CONE_DEGREES,
- PARAM_EMISSION_CONE_ATTENUATION_DB=SpatialSoundServer::SOURCE_PARAM_EMISSION_CONE_ATTENUATION_DB,
- PARAM_MAX=SpatialSoundServer::SOURCE_PARAM_MAX
- };
-
-private:
-
- float params[PARAM_MAX];
- RID source_rid;
-
- virtual bool _can_gizmo_scale() const;
-
-
-
-protected:
-
- _FORCE_INLINE_ RID get_source_rid() const { return source_rid; }
-
- void _notification(int p_what);
-
- static void _bind_methods();
-
-public:
-
- void set_param( Param p_param, float p_value);
- float get_param( Param p_param) const;
-
-
- SpatialPlayer();
- ~SpatialPlayer();
-
-
-};
-
-VARIANT_ENUM_CAST( SpatialPlayer::Param );
-#endif // SPATIAL_PLAYER_H