summaryrefslogtreecommitdiff
path: root/scene/3d/spatial.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/spatial.h')
-rw-r--r--scene/3d/spatial.h22
1 files changed, 21 insertions, 1 deletions
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h
index 49ecf5779b..7fa6099d7a 100644
--- a/scene/3d/spatial.h
+++ b/scene/3d/spatial.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -91,6 +91,7 @@ class Spatial : public Node {
List<Spatial*>::Element *C;
bool ignore_notification;
+ bool notify_local_transform;
bool visible;
@@ -134,6 +135,7 @@ public:
NOTIFICATION_ENTER_WORLD=41,
NOTIFICATION_EXIT_WORLD=42,
NOTIFICATION_VISIBILITY_CHANGED=43,
+ NOTIFICATION_LOCAL_TRANSFORM_CHANGED=44,
};
Spatial *get_parent_spatial() const;
@@ -167,6 +169,24 @@ public:
Transform get_relative_transform(const Node *p_parent) const;
+ void rotate(const Vector3& p_normal,float p_radians);
+ void rotate_x(float p_radians);
+ void rotate_y(float p_radians);
+ void rotate_z(float p_radians);
+ void translate(const Vector3& p_offset);
+ void scale(const Vector3& p_ratio);
+ void global_rotate(const Vector3& p_normal,float p_radians);
+ void global_translate(const Vector3& p_offset);
+
+ void look_at(const Vector3& p_target, const Vector3& p_up_normal);
+ void look_at_from_pos(const Vector3& p_pos,const Vector3& p_target, const Vector3& p_up_normal);
+
+ void set_notify_local_transform(bool p_enable);
+ bool is_local_transform_notification_enabled() const;
+
+ void orthonormalize();
+ void set_identity();
+
void show();
void hide();
bool is_visible() const;