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Diffstat (limited to 'scene/3d/spatial.h')
-rw-r--r-- | scene/3d/spatial.h | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/scene/3d/spatial.h b/scene/3d/spatial.h new file mode 100644 index 0000000000..e10629f7de --- /dev/null +++ b/scene/3d/spatial.h @@ -0,0 +1,166 @@ +/*************************************************************************/ +/* spatial.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef SPATIAL_H +#define SPATIAL_H + +#include "scene/main/node.h" +#include "scene/main/scene_main_loop.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ + +class SpatialGizmo : public Reference { + + OBJ_TYPE(SpatialGizmo,Reference); + + +public: + + virtual void create()=0; + virtual void transform()=0; + virtual void redraw()=0; + virtual void free()=0; + + SpatialGizmo(); +}; + + +class Spatial : public Node { + + OBJ_TYPE( Spatial, Node ); + OBJ_CATEGORY("3D"); + + enum TransformDirty { + DIRTY_NONE=0, + DIRTY_VECTORS=1, + DIRTY_LOCAL=2, + DIRTY_GLOBAL=4 + }; + + mutable SelfList<Node> xform_change; + + struct Data { + + + + mutable Transform global_transform; + mutable Transform local_transform; + mutable Vector3 rotation; + mutable Vector3 scale; + + mutable int dirty; + + Viewport *viewport; + + + bool toplevel_active; + bool toplevel; + bool inside_world; + + int children_lock; + Spatial *parent; + List<Spatial*> children; + List<Spatial*>::Element *C; + + bool ignore_notification; + +#ifdef TOOLS_ENABLED + Ref<SpatialGizmo> gizmo; + bool gizmo_disabled; + bool gizmo_dirty; +#endif + + } data; +#ifdef TOOLS_ENABLED + + void _update_gizmo(); +#endif + void _notify_dirty(); + void _propagate_transform_changed(Spatial *p_origin); + + void _set_rotation_deg(const Vector3& p_deg); + Vector3 _get_rotation_deg() const; + + +protected: + + _FORCE_INLINE_ void set_ignore_transform_notification(bool p_ignore) { data.ignore_notification=p_ignore; } + + _FORCE_INLINE_ void _update_local_transform() const; + + void _notification(int p_what); + static void _bind_methods(); + +public: + + enum { + + NOTIFICATION_TRANSFORM_CHANGED=SceneMainLoop::NOTIFICATION_TRANSFORM_CHANGED, + NOTIFICATION_ENTER_WORLD=41, + NOTIFICATION_EXIT_WORLD=42, + }; + + Spatial *get_parent_spatial() const; + + + Ref<World> get_world() const; + + void set_translation(const Vector3& p_translation); + void set_rotation(const Vector3& p_euler); + void set_scale(const Vector3& p_scale); + + Vector3 get_translation() const; + Vector3 get_rotation() const; + Vector3 get_scale() const; + + void set_transform(const Transform& p_transform); + void set_global_transform(const Transform& p_transform); + + Transform get_transform() const; + Transform get_global_transform() const; + + void set_as_toplevel(bool p_enabled); + bool is_set_as_toplevel() const; + + void set_disable_gizmo(bool p_enabled); + void update_gizmo(); + void set_gizmo(const Ref<SpatialGizmo>& p_gizmo); + Ref<SpatialGizmo> get_gizmo() const; + + _FORCE_INLINE_ bool is_inside_world() const { return data.inside_world; } + + Transform get_relative_transform(const Node *p_parent) const; + + Spatial(); + ~Spatial(); + +}; + +#endif |