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Diffstat (limited to 'scene/3d/soft_body_3d.cpp')
-rw-r--r--scene/3d/soft_body_3d.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp
index 2466b71aea..83e3369423 100644
--- a/scene/3d/soft_body_3d.cpp
+++ b/scene/3d/soft_body_3d.cpp
@@ -523,13 +523,13 @@ uint32_t SoftBody3D::get_collision_layer() const {
void SoftBody3D::set_collision_layer_value(int p_layer_number, bool p_value) {
ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
- uint32_t collision_layer = get_collision_layer();
+ uint32_t collision_layer_new = get_collision_layer();
if (p_value) {
- collision_layer |= 1 << (p_layer_number - 1);
+ collision_layer_new |= 1 << (p_layer_number - 1);
} else {
- collision_layer &= ~(1 << (p_layer_number - 1));
+ collision_layer_new &= ~(1 << (p_layer_number - 1));
}
- set_collision_layer(collision_layer);
+ set_collision_layer(collision_layer_new);
}
bool SoftBody3D::get_collision_layer_value(int p_layer_number) const {