diff options
Diffstat (limited to 'scene/3d/soft_body_3d.cpp')
-rw-r--r-- | scene/3d/soft_body_3d.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/scene/3d/soft_body_3d.cpp b/scene/3d/soft_body_3d.cpp index efd8a2b50c..a7ff0842d2 100644 --- a/scene/3d/soft_body_3d.cpp +++ b/scene/3d/soft_body_3d.cpp @@ -425,8 +425,8 @@ void SoftBody3D::_draw_soft_mesh() { /// Necessary in order to render the mesh correctly (Soft body nodes are in global space) simulation_started = true; - call_deferred("set_as_top_level", true); - call_deferred("set_transform", Transform3D()); + call_deferred(SNAME("set_as_top_level"), true); + call_deferred(SNAME("set_transform"), Transform3D()); } _update_physics_server(); @@ -592,8 +592,7 @@ Array SoftBody3D::get_collision_exceptions() { List<RID> exceptions; PhysicsServer3D::get_singleton()->soft_body_get_collision_exceptions(physics_rid, &exceptions); Array ret; - for (List<RID>::Element *E = exceptions.front(); E; E = E->next()) { - RID body = E->get(); + for (const RID &body : exceptions) { ObjectID instance_id = PhysicsServer3D::get_singleton()->body_get_object_instance_id(body); Object *obj = ObjectDB::get_instance(instance_id); PhysicsBody3D *physics_body = Object::cast_to<PhysicsBody3D>(obj); |