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Diffstat (limited to 'scene/3d/soft_body.cpp')
-rw-r--r--scene/3d/soft_body.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index c297bd2c80..957e7df179 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -464,12 +464,12 @@ void SoftBody::prepare_physics_server() {
become_mesh_owner();
PhysicsServer::get_singleton()->soft_body_set_mesh(physics_rid, get_mesh());
- VS::get_singleton()->connect("frame_pre_draw", this, "_draw_soft_mesh");
+ VS::get_singleton()->connect_compat("frame_pre_draw", this, "_draw_soft_mesh");
} else {
PhysicsServer::get_singleton()->soft_body_set_mesh(physics_rid, NULL);
- if (VS::get_singleton()->is_connected("frame_pre_draw", this, "_draw_soft_mesh")) {
- VS::get_singleton()->disconnect("frame_pre_draw", this, "_draw_soft_mesh");
+ if (VS::get_singleton()->is_connected_compat("frame_pre_draw", this, "_draw_soft_mesh")) {
+ VS::get_singleton()->disconnect_compat("frame_pre_draw", this, "_draw_soft_mesh");
}
}
}