diff options
Diffstat (limited to 'scene/3d/soft_body.cpp')
-rw-r--r-- | scene/3d/soft_body.cpp | 51 |
1 files changed, 28 insertions, 23 deletions
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp index ef13985bf4..931e786455 100644 --- a/scene/3d/soft_body.cpp +++ b/scene/3d/soft_body.cpp @@ -47,7 +47,10 @@ void SoftBodyVisualServerHandler::prepare(RID p_mesh, int p_surface) { mesh = p_mesh; surface = p_surface; - +#ifndef _MSC_VER +#warning Softbody is not working, needs to be redone considering that these functions no longer exist +#endif +#if 0 const uint32_t surface_format = VS::get_singleton()->mesh_surface_get_format(mesh, surface); const int surface_vertex_len = VS::get_singleton()->mesh_surface_get_array_len(mesh, p_surface); const int surface_index_len = VS::get_singleton()->mesh_surface_get_array_index_len(mesh, p_surface); @@ -57,6 +60,7 @@ void SoftBodyVisualServerHandler::prepare(RID p_mesh, int p_surface) { stride = VS::get_singleton()->mesh_surface_make_offsets_from_format(surface_format, surface_vertex_len, surface_index_len, surface_offsets); offset_vertices = surface_offsets[VS::ARRAY_VERTEX]; offset_normal = surface_offsets[VS::ARRAY_NORMAL]; +#endif } void SoftBodyVisualServerHandler::clear() { @@ -247,7 +251,7 @@ bool SoftBody::_get_property_pinned_points(int p_item, const String &p_what, Var } void SoftBody::_changed_callback(Object *p_changed, const char *p_prop) { - update_physics_server(); + prepare_physics_server(); _reset_points_offsets(); #ifdef TOOLS_ENABLED if (p_changed == this) { @@ -267,7 +271,7 @@ void SoftBody::_notification(int p_what) { RID space = get_world()->get_space(); PhysicsServer::get_singleton()->soft_body_set_space(physics_rid, space); - update_physics_server(); + prepare_physics_server(); } break; case NOTIFICATION_READY: { if (!parent_collision_ignore.is_empty()) @@ -290,21 +294,6 @@ void SoftBody::_notification(int p_what) { set_notify_transform(true); } break; - case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { - - if (!simulation_started) - return; - - _update_cache_pin_points_datas(); - // Submit bone attachment - const int pinned_points_indices_size = pinned_points.size(); - PoolVector<PinnedPoint>::Read r = pinned_points.read(); - for (int i = 0; i < pinned_points_indices_size; ++i) { - if (r[i].spatial_attachment) { - PhysicsServer::get_singleton()->soft_body_move_point(physics_rid, r[i].point_index, r[i].spatial_attachment->get_global_transform().xform(r[i].offset)); - } - } - } break; case NOTIFICATION_VISIBILITY_CHANGED: { _update_pickable(); @@ -421,6 +410,21 @@ String SoftBody::get_configuration_warning() const { return warning; } +void SoftBody::_update_physics_server() { + if (!simulation_started) + return; + + _update_cache_pin_points_datas(); + // Submit bone attachment + const int pinned_points_indices_size = pinned_points.size(); + PoolVector<PinnedPoint>::Read r = pinned_points.read(); + for (int i = 0; i < pinned_points_indices_size; ++i) { + if (r[i].spatial_attachment) { + PhysicsServer::get_singleton()->soft_body_move_point(physics_rid, r[i].point_index, r[i].spatial_attachment->get_global_transform().xform(r[i].offset)); + } + } +} + void SoftBody::_draw_soft_mesh() { if (get_mesh().is_null()) return; @@ -435,6 +439,8 @@ void SoftBody::_draw_soft_mesh() { call_deferred("set_transform", Transform()); } + _update_physics_server(); + visual_server_handler.open(); PhysicsServer::get_singleton()->soft_body_update_visual_server(physics_rid, &visual_server_handler); visual_server_handler.close(); @@ -442,7 +448,7 @@ void SoftBody::_draw_soft_mesh() { visual_server_handler.commit_changes(); } -void SoftBody::update_physics_server() { +void SoftBody::prepare_physics_server() { if (Engine::get_singleton()->is_editor_hint()) { @@ -483,14 +489,15 @@ void SoftBody::become_mesh_owner() { // Get current mesh array and create new mesh array with necessary flag for softbody Array surface_arrays = mesh->surface_get_arrays(0); Array surface_blend_arrays = mesh->surface_get_blend_shape_arrays(0); + Dictionary surface_lods = mesh->surface_get_lods(0); uint32_t surface_format = mesh->surface_get_format(0); - surface_format &= ~(Mesh::ARRAY_COMPRESS_VERTEX | Mesh::ARRAY_COMPRESS_NORMAL); + surface_format &= ~(Mesh::ARRAY_COMPRESS_NORMAL); surface_format |= Mesh::ARRAY_FLAG_USE_DYNAMIC_UPDATE; Ref<ArrayMesh> soft_mesh; soft_mesh.instance(); - soft_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, surface_arrays, surface_blend_arrays, surface_format); + soft_mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, surface_arrays, surface_blend_arrays, surface_lods, surface_format); soft_mesh->surface_set_material(0, mesh->surface_get_material(0)); set_mesh(soft_mesh); @@ -706,8 +713,6 @@ SoftBody::SoftBody() : ray_pickable(true) { PhysicsServer::get_singleton()->body_attach_object_instance_id(physics_rid, get_instance_id()); - //set_notify_transform(true); - set_physics_process_internal(true); } SoftBody::~SoftBody() { |