diff options
Diffstat (limited to 'scene/3d/skeleton_3d.h')
-rw-r--r-- | scene/3d/skeleton_3d.h | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h index 8b69410a39..c2e9cfcced 100644 --- a/scene/3d/skeleton_3d.h +++ b/scene/3d/skeleton_3d.h @@ -51,12 +51,14 @@ class SkinReference : public RefCounted { uint64_t skeleton_version = 0; Vector<uint32_t> skin_bone_indices; uint32_t *skin_bone_indices_ptrs = nullptr; - void _skin_changed(); protected: static void _bind_methods(); public: + // Public for use with callable_mp. + void _skin_changed(); + RID get_skeleton() const; Ref<Skin> get_skin() const; ~SkinReference(); @@ -156,7 +158,7 @@ protected: bool _get(const StringName &p_path, Variant &r_ret) const; bool _set(const StringName &p_path, const Variant &p_value); void _get_property_list(List<PropertyInfo> *p_list) const; - virtual void _validate_property(PropertyInfo &property) const override; + void _validate_property(PropertyInfo &p_property) const; void _notification(int p_what); static void _bind_methods(); @@ -191,11 +193,8 @@ public: void unparent_bone_and_rest(int p_bone); - Vector<int> get_bone_children(int p_bone); - void set_bone_children(int p_bone, Vector<int> p_children); - void add_bone_child(int p_bone, int p_child); - void remove_bone_child(int p_bone, int p_child); - Vector<int> get_parentless_bones(); + Vector<int> get_bone_children(int p_bone) const; + Vector<int> get_parentless_bones() const; int get_bone_count() const; @@ -227,6 +226,9 @@ public: Quaternion get_bone_pose_rotation(int p_bone) const; Vector3 get_bone_pose_scale(int p_bone) const; + void reset_bone_pose(int p_bone); + void reset_bone_poses(); + void clear_bones_global_pose_override(); Transform3D get_bone_global_pose_override(int p_bone) const; void set_bone_global_pose_override(int p_bone, const Transform3D &p_pose, real_t p_amount, bool p_persistent = false); |