diff options
Diffstat (limited to 'scene/3d/skeleton_3d.h')
-rw-r--r-- | scene/3d/skeleton_3d.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h index e9fd82762d..9be7dce5d2 100644 --- a/scene/3d/skeleton_3d.h +++ b/scene/3d/skeleton_3d.h @@ -35,12 +35,9 @@ #include "scene/3d/node_3d.h" #include "scene/resources/skin.h" -#ifndef _3D_DISABLED typedef int BoneId; class PhysicalBone3D; -#endif // _3D_DISABLED - class Skeleton3D; class SkinReference : public Reference { @@ -92,10 +89,8 @@ private: bool global_pose_override_reset = false; Transform3D global_pose_override; -#ifndef _3D_DISABLED PhysicalBone3D *physical_bone = nullptr; PhysicalBone3D *cache_parent_physical_bone = nullptr; -#endif // _3D_DISABLED List<ObjectID> nodes_bound; }; @@ -181,7 +176,6 @@ public: Transform3D bone_transform_to_world_transform(Transform3D p_transform); Transform3D world_transform_to_bone_transform(Transform3D p_transform); -#ifndef _3D_DISABLED // Physical bone API void set_animate_physical_bones(bool p_animate); @@ -203,7 +197,6 @@ public: void physical_bones_start_simulation_on(const TypedArray<StringName> &p_bones); void physical_bones_add_collision_exception(RID p_exception); void physical_bones_remove_collision_exception(RID p_exception); -#endif // _3D_DISABLED public: Skeleton3D(); |