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Diffstat (limited to 'scene/3d/skeleton_3d.cpp')
-rw-r--r--scene/3d/skeleton_3d.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index 0a19e1d07b..2b52f034b2 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -718,8 +718,8 @@ void Skeleton3D::localize_rests() {
}
}
-void Skeleton3D::set_animate_physical_bones(bool p_animate) {
- animate_physical_bones = p_animate;
+void Skeleton3D::set_animate_physical_bones(bool p_enabled) {
+ animate_physical_bones = p_enabled;
if (Engine::get_singleton()->is_editor_hint() == false) {
bool sim = false;
@@ -731,7 +731,7 @@ void Skeleton3D::set_animate_physical_bones(bool p_animate) {
}
}
}
- set_physics_process_internal(sim == false && p_animate);
+ set_physics_process_internal(sim == false && p_enabled);
}
}
@@ -1221,10 +1221,10 @@ void Skeleton3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("local_pose_to_global_pose", "bone_idx", "local_pose"), &Skeleton3D::local_pose_to_global_pose);
ClassDB::bind_method(D_METHOD("global_pose_z_forward_to_bone_forward", "bone_idx", "basis"), &Skeleton3D::global_pose_z_forward_to_bone_forward);
- ClassDB::bind_method(D_METHOD("set_show_rest_only"), &Skeleton3D::set_show_rest_only);
+ ClassDB::bind_method(D_METHOD("set_show_rest_only", "enabled"), &Skeleton3D::set_show_rest_only);
ClassDB::bind_method(D_METHOD("is_show_rest_only"), &Skeleton3D::is_show_rest_only);
- ClassDB::bind_method(D_METHOD("set_animate_physical_bones"), &Skeleton3D::set_animate_physical_bones);
+ ClassDB::bind_method(D_METHOD("set_animate_physical_bones", "enabled"), &Skeleton3D::set_animate_physical_bones);
ClassDB::bind_method(D_METHOD("get_animate_physical_bones"), &Skeleton3D::get_animate_physical_bones);
ClassDB::bind_method(D_METHOD("physical_bones_stop_simulation"), &Skeleton3D::physical_bones_stop_simulation);