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-rw-r--r--scene/3d/skeleton.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 3d40bb299a..a4a43c1a88 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -243,7 +243,6 @@ void Skeleton::_notification(int p_what) {
}
Transform transform = b.pose_global * b.rest_global_inverse;
-
vs->skeleton_bone_set_transform(skeleton, i, global_transform * (transform * global_transform_inverse));
for (List<uint32_t>::Element *E = b.nodes_bound.front(); E; E = E->next()) {