diff options
Diffstat (limited to 'scene/3d/room_instance.cpp')
-rw-r--r-- | scene/3d/room_instance.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index c5ea6c54da..439b6bfdf8 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -31,6 +31,8 @@ #include "servers/visual_server.h" +// FIXME: Will be removed, kept as reference for new implementation +#if 0 #include "geometry.h" #include "project_settings.h" #include "scene/resources/surface_tool.h" @@ -45,7 +47,7 @@ void Room::_notification(int p_what) { while (parent_room) { - Room *r = parent_room->cast_to<Room>(); + Room *r = Object::cast_to<Room>(parent_room); if (r) { level = r->level + 1; @@ -103,7 +105,7 @@ Ref<RoomBounds> Room::get_room() const { void Room::_parse_node_faces(PoolVector<Face3> &all_faces, const Node *p_node) const { - const VisualInstance *vi = p_node->cast_to<VisualInstance>(); + const VisualInstance *vi = Object::cast_to<VisualInstance>(p_node); if (vi) { PoolVector<Face3> faces = vi->get_faces(FACES_ENCLOSING); @@ -158,3 +160,4 @@ Room::Room() { Room::~Room() { } +#endif |