diff options
Diffstat (limited to 'scene/3d/room_instance.cpp')
-rw-r--r-- | scene/3d/room_instance.cpp | 92 |
1 files changed, 32 insertions, 60 deletions
diff --git a/scene/3d/room_instance.cpp b/scene/3d/room_instance.cpp index b363c05ef7..3b6ae32d16 100644 --- a/scene/3d/room_instance.cpp +++ b/scene/3d/room_instance.cpp @@ -34,44 +34,35 @@ #include "global_config.h" #include "scene/resources/surface_tool.h" - void Room::_notification(int p_what) { - switch(p_what) { + switch (p_what) { case NOTIFICATION_ENTER_WORLD: { // go find parent level - Node *parent_room=get_parent(); - level=0; + Node *parent_room = get_parent(); + level = 0; - while(parent_room) { + while (parent_room) { Room *r = parent_room->cast_to<Room>(); if (r) { - level=r->level+1; + level = r->level + 1; break; } - parent_room=parent_room->get_parent(); + parent_room = parent_room->get_parent(); } - } break; case NOTIFICATION_TRANSFORM_CHANGED: { } break; case NOTIFICATION_EXIT_WORLD: { - - - } break; + } break; } - } - - - - Rect3 Room::get_aabb() const { if (room.is_null()) @@ -83,12 +74,11 @@ Rect3 Room::get_aabb() const { PoolVector<Face3> Room::get_faces(uint32_t p_usage_flags) const { return PoolVector<Face3>(); - } -void Room::set_room( const Ref<RoomBounds>& p_room ) { +void Room::set_room(const Ref<RoomBounds> &p_room) { - room=p_room; + room = p_room; update_gizmo(); if (room.is_valid()) { @@ -101,11 +91,8 @@ void Room::set_room( const Ref<RoomBounds>& p_room ) { if (!is_inside_tree()) return; - propagate_notification(NOTIFICATION_AREA_CHANGED); update_gizmo(); - - } Ref<RoomBounds> Room::get_room() const { @@ -113,75 +100,60 @@ Ref<RoomBounds> Room::get_room() const { return room; } -void Room::_parse_node_faces(PoolVector<Face3> &all_faces,const Node *p_node) const { +void Room::_parse_node_faces(PoolVector<Face3> &all_faces, const Node *p_node) const { - const VisualInstance *vi=p_node->cast_to<VisualInstance>(); + const VisualInstance *vi = p_node->cast_to<VisualInstance>(); if (vi) { - PoolVector<Face3> faces=vi->get_faces(FACES_ENCLOSING); + PoolVector<Face3> faces = vi->get_faces(FACES_ENCLOSING); if (faces.size()) { - int old_len=all_faces.size(); - all_faces.resize( all_faces.size() + faces.size() ); - int new_len=all_faces.size(); - PoolVector<Face3>::Write all_facesw=all_faces.write(); - Face3 * all_facesptr=all_facesw.ptr(); + int old_len = all_faces.size(); + all_faces.resize(all_faces.size() + faces.size()); + int new_len = all_faces.size(); + PoolVector<Face3>::Write all_facesw = all_faces.write(); + Face3 *all_facesptr = all_facesw.ptr(); - PoolVector<Face3>::Read facesr=faces.read(); - const Face3 * facesptr=facesr.ptr(); + PoolVector<Face3>::Read facesr = faces.read(); + const Face3 *facesptr = facesr.ptr(); - Transform tr=vi->get_relative_transform(this); + Transform tr = vi->get_relative_transform(this); - for(int i=old_len;i<new_len;i++) { + for (int i = old_len; i < new_len; i++) { - Face3 f=facesptr[i-old_len]; - for (int j=0;j<3;j++) - f.vertex[j]=tr.xform(f.vertex[j]); - all_facesptr[i]=f; + Face3 f = facesptr[i - old_len]; + for (int j = 0; j < 3; j++) + f.vertex[j] = tr.xform(f.vertex[j]); + all_facesptr[i] = f; } } } + for (int i = 0; i < p_node->get_child_count(); i++) { - for (int i=0;i<p_node->get_child_count();i++) { - - _parse_node_faces(all_faces,p_node->get_child(i)); + _parse_node_faces(all_faces, p_node->get_child(i)); } - } - - void Room::_bounds_changed() { update_gizmo(); } - - void Room::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_room","room:Room"),&Room::set_room ); - ClassDB::bind_method(D_METHOD("get_room:Room"),&Room::get_room ); - - - ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area" ), "set_room", "get_room") ; + ClassDB::bind_method(D_METHOD("set_room", "room:Room"), &Room::set_room); + ClassDB::bind_method(D_METHOD("get_room:Room"), &Room::get_room); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "room/room", PROPERTY_HINT_RESOURCE_TYPE, "Area"), "set_room", "get_room"); } - Room::Room() { -// sound_enabled=false; - - level=0; - + // sound_enabled=false; + level = 0; } - Room::~Room() { - - } - |