summaryrefslogtreecommitdiff
path: root/scene/3d/reflection_probe.h
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/reflection_probe.h')
-rw-r--r--scene/3d/reflection_probe.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/scene/3d/reflection_probe.h b/scene/3d/reflection_probe.h
index d1b9b12f65..d0643496a4 100644
--- a/scene/3d/reflection_probe.h
+++ b/scene/3d/reflection_probe.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -60,7 +60,7 @@ private:
AmbientMode ambient_mode = AMBIENT_ENVIRONMENT;
Color ambient_color = Color(0, 0, 0);
float ambient_color_energy = 1.0;
- float lod_threshold = 1.0;
+ float mesh_lod_threshold = 1.0;
uint32_t cull_mask = (1 << 20) - 1;
UpdateMode update_mode = UPDATE_ONCE;
@@ -88,8 +88,8 @@ public:
void set_max_distance(float p_distance);
float get_max_distance() const;
- void set_lod_threshold(float p_pixels);
- float get_lod_threshold() const;
+ void set_mesh_lod_threshold(float p_pixels);
+ float get_mesh_lod_threshold() const;
void set_extents(const Vector3 &p_extents);
Vector3 get_extents() const;