summaryrefslogtreecommitdiff
path: root/scene/3d/ray_cast_3d.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'scene/3d/ray_cast_3d.cpp')
-rw-r--r--scene/3d/ray_cast_3d.cpp32
1 files changed, 26 insertions, 6 deletions
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp
index fd4c6e7416..bfa397a1f5 100644
--- a/scene/3d/ray_cast_3d.cpp
+++ b/scene/3d/ray_cast_3d.cpp
@@ -212,9 +212,17 @@ void RayCast3D::_update_raycast_state() {
to = Vector3(0, 0.01, 0);
}
- PhysicsDirectSpaceState3D::RayResult rr;
+ PhysicsDirectSpaceState3D::RayParameters ray_params;
+ ray_params.from = gt.get_origin();
+ ray_params.to = gt.xform(to);
+ ray_params.exclude = exclude;
+ ray_params.collision_mask = collision_mask;
+ ray_params.collide_with_bodies = collide_with_bodies;
+ ray_params.collide_with_areas = collide_with_areas;
+ ray_params.hit_from_inside = hit_from_inside;
- if (dss->intersect_ray(gt.get_origin(), gt.xform(to), rr, exclude, collision_mask, collide_with_bodies, collide_with_areas)) {
+ PhysicsDirectSpaceState3D::RayResult rr;
+ if (dss->intersect_ray(ray_params, rr)) {
collided = true;
against = rr.collider_id;
collision_point = rr.position;
@@ -261,22 +269,30 @@ void RayCast3D::clear_exceptions() {
exclude.clear();
}
-void RayCast3D::set_collide_with_areas(bool p_clip) {
- collide_with_areas = p_clip;
+void RayCast3D::set_collide_with_areas(bool p_enabled) {
+ collide_with_areas = p_enabled;
}
bool RayCast3D::is_collide_with_areas_enabled() const {
return collide_with_areas;
}
-void RayCast3D::set_collide_with_bodies(bool p_clip) {
- collide_with_bodies = p_clip;
+void RayCast3D::set_collide_with_bodies(bool p_enabled) {
+ collide_with_bodies = p_enabled;
}
bool RayCast3D::is_collide_with_bodies_enabled() const {
return collide_with_bodies;
}
+void RayCast3D::set_hit_from_inside(bool p_enabled) {
+ hit_from_inside = p_enabled;
+}
+
+bool RayCast3D::is_hit_from_inside_enabled() const {
+ return hit_from_inside;
+}
+
void RayCast3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &RayCast3D::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &RayCast3D::is_enabled);
@@ -315,6 +331,9 @@ void RayCast3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_collide_with_bodies", "enable"), &RayCast3D::set_collide_with_bodies);
ClassDB::bind_method(D_METHOD("is_collide_with_bodies_enabled"), &RayCast3D::is_collide_with_bodies_enabled);
+ ClassDB::bind_method(D_METHOD("set_hit_from_inside", "enable"), &RayCast3D::set_hit_from_inside);
+ ClassDB::bind_method(D_METHOD("is_hit_from_inside_enabled"), &RayCast3D::is_hit_from_inside_enabled);
+
ClassDB::bind_method(D_METHOD("set_debug_shape_custom_color", "debug_shape_custom_color"), &RayCast3D::set_debug_shape_custom_color);
ClassDB::bind_method(D_METHOD("get_debug_shape_custom_color"), &RayCast3D::get_debug_shape_custom_color);
@@ -325,6 +344,7 @@ void RayCast3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "exclude_parent"), "set_exclude_parent_body", "get_exclude_parent_body");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "target_position"), "set_target_position", "get_target_position");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hit_from_inside"), "set_hit_from_inside", "is_hit_from_inside_enabled");
ADD_GROUP("Collide With", "collide_with");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collide_with_areas", "is_collide_with_areas_enabled");