diff options
Diffstat (limited to 'scene/3d/ray_cast_3d.cpp')
-rw-r--r-- | scene/3d/ray_cast_3d.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp index 66f3e539a2..db841101e5 100644 --- a/scene/3d/ray_cast_3d.cpp +++ b/scene/3d/ray_cast_3d.cpp @@ -61,6 +61,7 @@ uint32_t RayCast3D::get_collision_mask() const { } void RayCast3D::set_collision_mask_bit(int p_bit, bool p_value) { + ERR_FAIL_INDEX_MSG(p_bit, 32, "Collision mask bit must be between 0 and 31 inclusive."); uint32_t mask = get_collision_mask(); if (p_value) { mask |= 1 << p_bit; @@ -71,6 +72,7 @@ void RayCast3D::set_collision_mask_bit(int p_bit, bool p_value) { } bool RayCast3D::get_collision_mask_bit(int p_bit) const { + ERR_FAIL_INDEX_V_MSG(p_bit, 32, false, "Collision mask bit must be between 0 and 31 inclusive."); return get_collision_mask() & (1 << p_bit); } @@ -203,7 +205,7 @@ void RayCast3D::_update_raycast_state() { PhysicsDirectSpaceState3D *dss = PhysicsServer3D::get_singleton()->space_get_direct_state(w3d->get_space()); ERR_FAIL_COND(!dss); - Transform gt = get_global_transform(); + Transform3D gt = get_global_transform(); Vector3 to = target_position; if (to == Vector3()) { @@ -426,7 +428,7 @@ void RayCast3D::_update_debug_shape_material(bool p_check_collision) { color = get_tree()->get_debug_collisions_color(); } - if (p_check_collision) { + if (p_check_collision && collided) { if ((color.get_h() < 0.055 || color.get_h() > 0.945) && color.get_s() > 0.5 && color.get_v() > 0.5) { // If base color is already quite reddish, highlight collision with green color color = Color(0.0, 1.0, 0.0, color.a); |