diff options
Diffstat (limited to 'scene/3d/ray_cast_3d.cpp')
-rw-r--r-- | scene/3d/ray_cast_3d.cpp | 36 |
1 files changed, 17 insertions, 19 deletions
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp index d2ba6809b3..f5e08b92ca 100644 --- a/scene/3d/ray_cast_3d.cpp +++ b/scene/3d/ray_cast_3d.cpp @@ -171,8 +171,8 @@ void RayCast3D::_notification(int p_what) { exclude.erase(Object::cast_to<CollisionObject3D>(get_parent())->get_rid()); } } - } break; + case NOTIFICATION_EXIT_TREE: { if (enabled) { set_physics_process_internal(false); @@ -181,8 +181,8 @@ void RayCast3D::_notification(int p_what) { if (debug_shape) { _clear_debug_shape(); } - } break; + case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: { if (!enabled) { break; @@ -193,7 +193,6 @@ void RayCast3D::_notification(int p_what) { if (prev_collision_state != collided && get_tree()->is_debugging_collisions_hint()) { _update_debug_shape_material(true); } - } break; } } @@ -243,30 +242,29 @@ void RayCast3D::add_exception_rid(const RID &p_rid) { exclude.insert(p_rid); } -void RayCast3D::add_exception(const Object *p_object) { - ERR_FAIL_NULL(p_object); - const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object); - if (!co) { - return; - } - add_exception_rid(co->get_rid()); +void RayCast3D::add_exception(const CollisionObject3D *p_node) { + ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject3D."); + add_exception_rid(p_node->get_rid()); } void RayCast3D::remove_exception_rid(const RID &p_rid) { exclude.erase(p_rid); } -void RayCast3D::remove_exception(const Object *p_object) { - ERR_FAIL_NULL(p_object); - const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object); - if (!co) { - return; - } - remove_exception_rid(co->get_rid()); +void RayCast3D::remove_exception(const CollisionObject3D *p_node) { + ERR_FAIL_NULL_MSG(p_node, "The passed Node must be an instance of CollisionObject3D."); + remove_exception_rid(p_node->get_rid()); } void RayCast3D::clear_exceptions() { exclude.clear(); + + if (exclude_parent_body && is_inside_tree()) { + CollisionObject3D *parent = Object::cast_to<CollisionObject3D>(get_parent()); + if (parent) { + exclude.insert(parent->get_rid()); + } + } } void RayCast3D::set_collide_with_areas(bool p_enabled) { @@ -355,7 +353,7 @@ void RayCast3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_shape_thickness", PROPERTY_HINT_RANGE, "1,5"), "set_debug_shape_thickness", "get_debug_shape_thickness"); } -float RayCast3D::get_debug_shape_thickness() const { +int RayCast3D::get_debug_shape_thickness() const { return debug_shape_thickness; } @@ -384,7 +382,7 @@ void RayCast3D::_update_debug_shape_vertices() { } } -void RayCast3D::set_debug_shape_thickness(const float p_debug_shape_thickness) { +void RayCast3D::set_debug_shape_thickness(const int p_debug_shape_thickness) { debug_shape_thickness = p_debug_shape_thickness; update_gizmos(); |