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Diffstat (limited to 'scene/3d/ray_cast_3d.cpp')
-rw-r--r--scene/3d/ray_cast_3d.cpp79
1 files changed, 51 insertions, 28 deletions
diff --git a/scene/3d/ray_cast_3d.cpp b/scene/3d/ray_cast_3d.cpp
index 1b91e58f8f..68f4b3132c 100644
--- a/scene/3d/ray_cast_3d.cpp
+++ b/scene/3d/ray_cast_3d.cpp
@@ -37,10 +37,12 @@
void RayCast3D::set_cast_to(const Vector3 &p_point) {
cast_to = p_point;
- if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint()))
+ if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_collisions_hint())) {
update_gizmo();
- if (is_inside_tree() && get_tree()->is_debugging_collisions_hint())
+ }
+ if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) {
_update_debug_shape();
+ }
}
Vector3 RayCast3D::get_cast_to() const {
@@ -57,10 +59,11 @@ uint32_t RayCast3D::get_collision_mask() const {
void RayCast3D::set_collision_mask_bit(int p_bit, bool p_value) {
uint32_t mask = get_collision_mask();
- if (p_value)
+ if (p_value) {
mask |= 1 << p_bit;
- else
+ } else {
mask &= ~(1 << p_bit);
+ }
set_collision_mask(mask);
}
@@ -73,8 +76,9 @@ bool RayCast3D::is_colliding() const {
}
Object *RayCast3D::get_collider() const {
- if (against.is_null())
+ if (against.is_null()) {
return nullptr;
+ }
return ObjectDB::get_instance(against);
}
@@ -95,16 +99,19 @@ void RayCast3D::set_enabled(bool p_enabled) {
enabled = p_enabled;
update_gizmo();
- if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint())
+ if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) {
set_physics_process_internal(p_enabled);
- if (!p_enabled)
+ }
+ if (!p_enabled) {
collided = false;
+ }
if (is_inside_tree() && get_tree()->is_debugging_collisions_hint()) {
- if (p_enabled)
+ if (p_enabled) {
_update_debug_shape();
- else
+ } else {
_clear_debug_shape();
+ }
}
}
@@ -113,19 +120,22 @@ bool RayCast3D::is_enabled() const {
}
void RayCast3D::set_exclude_parent_body(bool p_exclude_parent_body) {
- if (exclude_parent_body == p_exclude_parent_body)
+ if (exclude_parent_body == p_exclude_parent_body) {
return;
+ }
exclude_parent_body = p_exclude_parent_body;
- if (!is_inside_tree())
+ if (!is_inside_tree()) {
return;
+ }
if (Object::cast_to<CollisionObject3D>(get_parent())) {
- if (exclude_parent_body)
+ if (exclude_parent_body) {
exclude.insert(Object::cast_to<CollisionObject3D>(get_parent())->get_rid());
- else
+ } else {
exclude.erase(Object::cast_to<CollisionObject3D>(get_parent())->get_rid());
+ }
}
}
@@ -139,16 +149,19 @@ void RayCast3D::_notification(int p_what) {
if (enabled && !Engine::get_singleton()->is_editor_hint()) {
set_physics_process_internal(true);
- if (get_tree()->is_debugging_collisions_hint())
+ if (get_tree()->is_debugging_collisions_hint()) {
_update_debug_shape();
- } else
+ }
+ } else {
set_physics_process_internal(false);
+ }
if (Object::cast_to<CollisionObject3D>(get_parent())) {
- if (exclude_parent_body)
+ if (exclude_parent_body) {
exclude.insert(Object::cast_to<CollisionObject3D>(get_parent())->get_rid());
- else
+ } else {
exclude.erase(Object::cast_to<CollisionObject3D>(get_parent())->get_rid());
+ }
}
} break;
@@ -157,13 +170,15 @@ void RayCast3D::_notification(int p_what) {
set_physics_process_internal(false);
}
- if (debug_shape)
+ if (debug_shape) {
_clear_debug_shape();
+ }
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
- if (!enabled)
+ if (!enabled) {
break;
+ }
bool prev_collision_state = collided;
_update_raycast_state();
@@ -188,8 +203,9 @@ void RayCast3D::_update_raycast_state() {
Transform gt = get_global_transform();
Vector3 to = cast_to;
- if (to == Vector3())
+ if (to == Vector3()) {
to = Vector3(0, 0.01, 0);
+ }
PhysicsDirectSpaceState3D::RayResult rr;
@@ -217,8 +233,9 @@ void RayCast3D::add_exception_rid(const RID &p_rid) {
void RayCast3D::add_exception(const Object *p_object) {
ERR_FAIL_NULL(p_object);
const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object);
- if (!co)
+ if (!co) {
return;
+ }
add_exception_rid(co->get_rid());
}
@@ -229,8 +246,9 @@ void RayCast3D::remove_exception_rid(const RID &p_rid) {
void RayCast3D::remove_exception(const Object *p_object) {
ERR_FAIL_NULL(p_object);
const CollisionObject3D *co = Object::cast_to<CollisionObject3D>(p_object);
- if (!co)
+ if (!co) {
return;
+ }
remove_exception_rid(co->get_rid());
}
@@ -321,15 +339,18 @@ void RayCast3D::_create_debug_shape() {
}
void RayCast3D::_update_debug_shape() {
- if (!enabled)
+ if (!enabled) {
return;
+ }
- if (!debug_shape)
+ if (!debug_shape) {
_create_debug_shape();
+ }
MeshInstance3D *mi = static_cast<MeshInstance3D *>(debug_shape);
- if (!mi->get_mesh().is_valid())
+ if (!mi->get_mesh().is_valid()) {
return;
+ }
Ref<ArrayMesh> mesh = mi->get_mesh();
mesh->clear_surfaces();
@@ -347,14 +368,16 @@ void RayCast3D::_update_debug_shape() {
}
void RayCast3D::_clear_debug_shape() {
- if (!debug_shape)
+ if (!debug_shape) {
return;
+ }
MeshInstance3D *mi = static_cast<MeshInstance3D *>(debug_shape);
- if (mi->is_inside_tree())
+ if (mi->is_inside_tree()) {
mi->queue_delete();
- else
+ } else {
memdelete(mi);
+ }
debug_shape = nullptr;
}