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Diffstat (limited to 'scene/3d/ray_cast.h')
-rw-r--r--scene/3d/ray_cast.h16
1 files changed, 7 insertions, 9 deletions
diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h
index 32d24cc962..00a10446a5 100644
--- a/scene/3d/ray_cast.h
+++ b/scene/3d/ray_cast.h
@@ -33,8 +33,7 @@
class RayCast : public Spatial {
- GDCLASS(RayCast,Spatial);
-
+ GDCLASS(RayCast, Spatial);
bool enabled;
bool collided;
@@ -51,16 +50,15 @@ class RayCast : public Spatial {
uint32_t type_mask;
protected:
-
void _notification(int p_what);
void _update_raycast_state();
static void _bind_methods();
-public:
+public:
void set_enabled(bool p_enabled);
bool is_enabled() const;
- void set_cast_to(const Vector3& p_point);
+ void set_cast_to(const Vector3 &p_point);
Vector3 get_cast_to() const;
void set_layer_mask(uint32_t p_mask);
@@ -76,10 +74,10 @@ public:
Vector3 get_collision_point() const;
Vector3 get_collision_normal() const;
- void add_exception_rid(const RID& p_rid);
- void add_exception(const Object* p_object);
- void remove_exception_rid(const RID& p_rid);
- void remove_exception(const Object* p_object);
+ void add_exception_rid(const RID &p_rid);
+ void add_exception(const Object *p_object);
+ void remove_exception_rid(const RID &p_rid);
+ void remove_exception(const Object *p_object);
void clear_exceptions();
RayCast();