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-rw-r--r--scene/3d/ray_cast.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/scene/3d/ray_cast.h b/scene/3d/ray_cast.h
index 520b4d5313..4f6514e61b 100644
--- a/scene/3d/ray_cast.h
+++ b/scene/3d/ray_cast.h
@@ -47,6 +47,9 @@ class RayCast : public Spatial {
Set<RID> exclude;
+ uint32_t layer_mask;
+ uint32_t type_mask;
+
protected:
void _notification(int p_what);
@@ -59,6 +62,12 @@ public:
void set_cast_to(const Vector3& p_point);
Vector3 get_cast_to() const;
+ void set_layer_mask(uint32_t p_mask);
+ uint32_t get_layer_mask() const;
+
+ void set_type_mask(uint32_t p_mask);
+ uint32_t get_type_mask() const;
+
bool is_colliding() const;
Object *get_collider() const;
int get_collider_shape() const;