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-rw-r--r--scene/3d/quad.h76
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diff --git a/scene/3d/quad.h b/scene/3d/quad.h
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--- a/scene/3d/quad.h
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@@ -1,76 +0,0 @@
-/*************************************************************************/
-/* quad.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* http://www.godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-#ifndef QUAD_H
-#define QUAD_H
-
-#include "rid.h"
-#include "scene/3d/visual_instance.h"
-
-class Quad : public GeometryInstance {
-
- GDCLASS(Quad, GeometryInstance);
-
- Vector3::Axis axis;
- bool centered;
- Vector2 offset;
- Vector2 size;
-
- Rect3 aabb;
- bool configured;
- bool pending_update;
- RID mesh;
-
- void _update();
-
-protected:
- void _notification(int p_what);
- static void _bind_methods();
-
-public:
- void set_axis(Vector3::Axis p_axis);
- Vector3::Axis get_axis() const;
-
- void set_size(const Vector2 &p_sizze);
- Vector2 get_size() const;
-
- void set_offset(const Vector2 &p_offset);
- Vector2 get_offset() const;
-
- void set_centered(bool p_enabled);
- bool is_centered() const;
-
- virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const;
- virtual Rect3 get_aabb() const;
-
- Quad();
- ~Quad();
-};
-
-#endif // QUAD_H