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Diffstat (limited to 'scene/3d/proximity_group_3d.cpp')
-rw-r--r--scene/3d/proximity_group_3d.cpp13
1 files changed, 5 insertions, 8 deletions
diff --git a/scene/3d/proximity_group_3d.cpp b/scene/3d/proximity_group_3d.cpp
index 9d9fea68b0..23df00c1f6 100644
--- a/scene/3d/proximity_group_3d.cpp
+++ b/scene/3d/proximity_group_3d.cpp
@@ -34,9 +34,9 @@
void ProximityGroup3D::_clear_groups() {
Map<StringName, uint32_t>::Element *E;
+ const int size = 16;
- {
- const int size = 16;
+ do {
StringName remove_list[size];
E = groups.front();
int num = 0;
@@ -50,11 +50,7 @@ void ProximityGroup3D::_clear_groups() {
for (int i = 0; i < num; i++) {
groups.erase(remove_list[i]);
}
- }
-
- if (E) {
- _clear_groups(); // call until we go through the whole list
- }
+ } while (E);
}
void ProximityGroup3D::_update_groups() {
@@ -128,9 +124,10 @@ void ProximityGroup3D::broadcast(String p_method, Variant p_parameters) {
void ProximityGroup3D::_proximity_group_broadcast(String p_method, Variant p_parameters) {
if (dispatch_mode == MODE_PROXY) {
+ ERR_FAIL_COND(!is_inside_tree());
get_parent()->call(p_method, p_parameters);
} else {
- emit_signal("broadcast", p_method, p_parameters);
+ emit_signal(SNAME("broadcast"), p_method, p_parameters);
}
}