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-rw-r--r--scene/3d/portal.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/3d/portal.h b/scene/3d/portal.h
index 7c25e4904b..9cc5d280a1 100644
--- a/scene/3d/portal.h
+++ b/scene/3d/portal.h
@@ -39,7 +39,8 @@
If a portal is placed next (very close to) a similar, opposing portal, they automatically connect,
otherwise, a portal connects to the parent room
*/
-
+//this will be redone and replaced by area portals, left for reference since a new class with this name will have to exist and want to reuse the gizmos
+#if 0
class Portal : public VisualInstance {
GDCLASS(Portal, VisualInstance);
@@ -85,3 +86,4 @@ public:
};
#endif
+#endif