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-rw-r--r--scene/3d/portal.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/3d/portal.h b/scene/3d/portal.h
index 4ea208a718..a3a7956286 100644
--- a/scene/3d/portal.h
+++ b/scene/3d/portal.h
@@ -39,7 +39,8 @@
If a portal is placed next (very close to) a similar, opposing portal, they automatically connect,
otherwise, a portal connects to the parent room
*/
-//this will be redone and replaced by area portals, left for reference since a new class with this name will have to exist and want to reuse the gizmos
+// FIXME: This will be redone and replaced by area portals, left for reference
+// since a new class with this name will have to exist and want to reuse the gizmos
#if 0
class Portal : public VisualInstance {