diff options
Diffstat (limited to 'scene/3d/portal.h')
-rw-r--r-- | scene/3d/portal.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/scene/3d/portal.h b/scene/3d/portal.h index 7c25e4904b..6de3df8553 100644 --- a/scene/3d/portal.h +++ b/scene/3d/portal.h @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -39,7 +39,8 @@ If a portal is placed next (very close to) a similar, opposing portal, they automatically connect, otherwise, a portal connects to the parent room */ - +//this will be redone and replaced by area portals, left for reference since a new class with this name will have to exist and want to reuse the gizmos +#if 0 class Portal : public VisualInstance { GDCLASS(Portal, VisualInstance); @@ -85,3 +86,4 @@ public: }; #endif +#endif |