diff options
Diffstat (limited to 'scene/3d/physics_joint_3d.h')
-rw-r--r-- | scene/3d/physics_joint_3d.h | 128 |
1 files changed, 64 insertions, 64 deletions
diff --git a/scene/3d/physics_joint_3d.h b/scene/3d/physics_joint_3d.h index 8e2de82527..f624ba602b 100644 --- a/scene/3d/physics_joint_3d.h +++ b/scene/3d/physics_joint_3d.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -44,19 +44,27 @@ class Joint3D : public Node3D { NodePath a; NodePath b; - int solver_priority; - bool exclude_from_collision; + int solver_priority = 1; + bool exclude_from_collision = true; + String warning; + bool configured = false; protected: + void _disconnect_signals(); + void _body_exit_tree(); void _update_joint(bool p_only_free = false); void _notification(int p_what); - virtual RID _configure_joint(PhysicsBody3D *body_a, PhysicsBody3D *body_b) = 0; + virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) = 0; static void _bind_methods(); + _FORCE_INLINE_ bool is_configured() const { return configured; } + public: + virtual String get_configuration_warning() const override; + void set_node_a(const NodePath &p_node_a); NodePath get_node_a() const; @@ -71,6 +79,7 @@ public: RID get_joint() const { return joint; } Joint3D(); + ~Joint3D(); }; /////////////////////////////////////////// @@ -86,13 +95,13 @@ public: }; protected: - float params[3]; - virtual RID _configure_joint(PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; + real_t params[3]; + virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; static void _bind_methods(); public: - void set_param(Param p_param, float p_value); - float get_param(Param p_param) const; + void set_param(Param p_param, real_t p_value); + real_t get_param(Param p_param) const; PinJoint3D(); }; @@ -122,20 +131,20 @@ public: }; protected: - float params[PARAM_MAX]; + real_t params[PARAM_MAX]; bool flags[FLAG_MAX]; - virtual RID _configure_joint(PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; + virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; static void _bind_methods(); - void _set_upper_limit(float p_limit); - float _get_upper_limit() const; + void _set_upper_limit(real_t p_limit); + real_t _get_upper_limit() const; - void _set_lower_limit(float p_limit); - float _get_lower_limit() const; + void _set_lower_limit(real_t p_limit); + real_t _get_lower_limit() const; public: - void set_param(Param p_param, float p_value); - float get_param(Param p_param) const; + void set_param(Param p_param, real_t p_value); + real_t get_param(Param p_param) const; void set_flag(Flag p_flag, bool p_value); bool get_flag(Flag p_flag) const; @@ -179,19 +188,19 @@ public: }; protected: - void _set_upper_limit_angular(float p_limit_angular); - float _get_upper_limit_angular() const; + void _set_upper_limit_angular(real_t p_limit_angular); + real_t _get_upper_limit_angular() const; - void _set_lower_limit_angular(float p_limit_angular); - float _get_lower_limit_angular() const; + void _set_lower_limit_angular(real_t p_limit_angular); + real_t _get_lower_limit_angular() const; - float params[PARAM_MAX]; - virtual RID _configure_joint(PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; + real_t params[PARAM_MAX]; + virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; static void _bind_methods(); public: - void set_param(Param p_param, float p_value); - float get_param(Param p_param) const; + void set_param(Param p_param, real_t p_value); + real_t get_param(Param p_param) const; SliderJoint3D(); }; @@ -203,7 +212,6 @@ class ConeTwistJoint3D : public Joint3D { public: enum Param { - PARAM_SWING_SPAN, PARAM_TWIST_SPAN, PARAM_BIAS, @@ -213,19 +221,19 @@ public: }; protected: - void _set_swing_span(float p_limit_angular); - float _get_swing_span() const; + void _set_swing_span(real_t p_limit_angular); + real_t _get_swing_span() const; - void _set_twist_span(float p_limit_angular); - float _get_twist_span() const; + void _set_twist_span(real_t p_limit_angular); + real_t _get_twist_span() const; - float params[PARAM_MAX]; - virtual RID _configure_joint(PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; + real_t params[PARAM_MAX]; + virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; static void _bind_methods(); public: - void set_param(Param p_param, float p_value); - float get_param(Param p_param) const; + void set_param(Param p_param, real_t p_value); + real_t get_param(Param p_param) const; ConeTwistJoint3D(); }; @@ -237,7 +245,6 @@ class Generic6DOFJoint3D : public Joint3D { public: enum Param { - PARAM_LINEAR_LOWER_LIMIT = PhysicsServer3D::G6DOF_JOINT_LINEAR_LOWER_LIMIT, PARAM_LINEAR_UPPER_LIMIT = PhysicsServer3D::G6DOF_JOINT_LINEAR_UPPER_LIMIT, PARAM_LINEAR_LIMIT_SOFTNESS = PhysicsServer3D::G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS, @@ -274,45 +281,43 @@ public: }; protected: - void _set_angular_hi_limit_x(float p_limit_angular); - float _get_angular_hi_limit_x() const; + void _set_angular_hi_limit_x(real_t p_limit_angular); + real_t _get_angular_hi_limit_x() const; - void _set_angular_hi_limit_y(float p_limit_angular); - float _get_angular_hi_limit_y() const; + void _set_angular_hi_limit_y(real_t p_limit_angular); + real_t _get_angular_hi_limit_y() const; - void _set_angular_hi_limit_z(float p_limit_angular); - float _get_angular_hi_limit_z() const; + void _set_angular_hi_limit_z(real_t p_limit_angular); + real_t _get_angular_hi_limit_z() const; - void _set_angular_lo_limit_x(float p_limit_angular); - float _get_angular_lo_limit_x() const; + void _set_angular_lo_limit_x(real_t p_limit_angular); + real_t _get_angular_lo_limit_x() const; - void _set_angular_lo_limit_y(float p_limit_angular); - float _get_angular_lo_limit_y() const; + void _set_angular_lo_limit_y(real_t p_limit_angular); + real_t _get_angular_lo_limit_y() const; - void _set_angular_lo_limit_z(float p_limit_angular); - float _get_angular_lo_limit_z() const; + void _set_angular_lo_limit_z(real_t p_limit_angular); + real_t _get_angular_lo_limit_z() const; - float params_x[PARAM_MAX]; + real_t params_x[PARAM_MAX]; bool flags_x[FLAG_MAX]; - float params_y[PARAM_MAX]; + real_t params_y[PARAM_MAX]; bool flags_y[FLAG_MAX]; - float params_z[PARAM_MAX]; + real_t params_z[PARAM_MAX]; bool flags_z[FLAG_MAX]; - int precision = 1; - - virtual RID _configure_joint(PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; + virtual void _configure_joint(RID p_joint, PhysicsBody3D *body_a, PhysicsBody3D *body_b) override; static void _bind_methods(); public: - void set_param_x(Param p_param, float p_value); - float get_param_x(Param p_param) const; + void set_param_x(Param p_param, real_t p_value); + real_t get_param_x(Param p_param) const; - void set_param_y(Param p_param, float p_value); - float get_param_y(Param p_param) const; + void set_param_y(Param p_param, real_t p_value); + real_t get_param_y(Param p_param) const; - void set_param_z(Param p_param, float p_value); - float get_param_z(Param p_param) const; + void set_param_z(Param p_param, real_t p_value); + real_t get_param_z(Param p_param) const; void set_flag_x(Flag p_flag, bool p_enabled); bool get_flag_x(Flag p_flag) const; @@ -323,11 +328,6 @@ public: void set_flag_z(Flag p_flag, bool p_enabled); bool get_flag_z(Flag p_flag) const; - void set_precision(int p_precision); - int get_precision() const { - return precision; - } - Generic6DOFJoint3D(); }; |