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Diffstat (limited to 'scene/3d/physics_body_3d.h')
-rw-r--r--scene/3d/physics_body_3d.h12
1 files changed, 4 insertions, 8 deletions
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h
index 0ef9c78f3b..b076560ead 100644
--- a/scene/3d/physics_body_3d.h
+++ b/scene/3d/physics_body_3d.h
@@ -50,11 +50,11 @@ protected:
uint16_t locked_axis = 0;
- Ref<KinematicCollision3D> _move(const Vector3 &p_motion, bool p_infinite_inertia = true, bool p_exclude_raycast_shapes = true, bool p_test_only = false, real_t p_margin = 0.001);
+ Ref<KinematicCollision3D> _move(const Vector3 &p_motion, bool p_test_only = false, real_t p_margin = 0.001);
public:
- bool move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, PhysicsServer3D::MotionResult &r_result, real_t p_margin, bool p_exclude_raycast_shapes = true, bool p_test_only = false, bool p_cancel_sliding = true);
- bool test_move(const Transform3D &p_from, const Vector3 &p_motion, bool p_infinite_inertia = true, bool p_exclude_raycast_shapes = true, const Ref<KinematicCollision3D> &r_collision = Ref<KinematicCollision3D>(), real_t p_margin = 0.001);
+ bool move_and_collide(const Vector3 &p_motion, PhysicsServer3D::MotionResult &r_result, real_t p_margin, bool p_test_only = false, bool p_cancel_sliding = true, const Set<RID> &p_exclude = Set<RID>());
+ bool test_move(const Transform3D &p_from, const Vector3 &p_motion, const Ref<KinematicCollision3D> &r_collision = Ref<KinematicCollision3D>(), real_t p_margin = 0.001);
void set_axis_lock(PhysicsServer3D::BodyAxis p_axis, bool p_lock);
bool get_axis_lock(PhysicsServer3D::BodyAxis p_axis) const;
@@ -279,7 +279,6 @@ private:
real_t margin = 0.001;
bool stop_on_slope = false;
- bool infinite_inertia = true;
int max_slides = 4;
real_t floor_max_angle = Math::deg2rad((real_t)45.0);
Vector3 snap;
@@ -298,7 +297,7 @@ private:
Ref<KinematicCollision3D> _get_slide_collision(int p_bounce);
- bool separate_raycast_shapes(PhysicsServer3D::MotionResult &r_result);
+ void _set_collision_direction(const PhysicsServer3D::MotionResult &p_result);
void set_safe_margin(real_t p_margin);
real_t get_safe_margin() const;
@@ -306,9 +305,6 @@ private:
bool is_stop_on_slope_enabled() const;
void set_stop_on_slope_enabled(bool p_enabled);
- bool is_infinite_inertia_enabled() const;
- void set_infinite_inertia_enabled(bool p_enabled);
-
int get_max_slides() const;
void set_max_slides(int p_max_slides);