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Diffstat (limited to 'scene/3d/physics_body_3d.h')
-rw-r--r--scene/3d/physics_body_3d.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h
index 1450fce6a6..16d70226b1 100644
--- a/scene/3d/physics_body_3d.h
+++ b/scene/3d/physics_body_3d.h
@@ -152,10 +152,12 @@ protected:
}
};
struct RigidBody3D_RemoveAction {
+ RID rid;
ObjectID body_id;
ShapePair pair;
};
struct BodyState {
+ RID rid;
//int rc;
bool in_tree = false;
VSet<ShapePair> shapes;
@@ -170,7 +172,7 @@ protected:
void _body_enter_tree(ObjectID p_id);
void _body_exit_tree(ObjectID p_id);
- void _body_inout(int p_status, ObjectID p_instance, int p_body_shape, int p_local_shape);
+ void _body_inout(int p_status, const RID &p_body, ObjectID p_instance, int p_body_shape, int p_local_shape);
virtual void _direct_state_changed(Object *p_state);
void _notification(int p_what);